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Age of Empires III: The Age of Discovery» Forums » General

Subject: Good game? rss

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Gandalf the Grey
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Logan
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Hello I am thinking of buying this game.

Do you enjoy playing this game?
Would you recommend it?
How does it compare to Through the ages or Sid Meier's Civilization from Fantasy Flight Games?

Thanks
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Brian Mc Cabe
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Great game. My favorite worker/placement. Just played with the Builder's Expansion last night, and it was even better.

Brian
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Hugh G. Rection
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You will find people that like it and people that don't. Read the reviews to get an idea of how it works, and if you might like it.

It doesn't compare at all to TtA or Civ-FFG. It's not a civ-building game, but rather worker placement and area control combined.

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JT Call
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Hugh_G_Rection wrote:
You will find people that like it and people that don't. Read the reviews to get an idea of how it works, and if you might like it.

It doesn't compare at all to TtA or Civ-FFG. It's not a civ-building game, but rather worker placement and area control combined.



Hugh and Brian are both right. Worker placement + area control + exceptional balance of choices, which (for me) makes this a phenomenal game. My favorite, in fact (and I own a lot of games).
 
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Robert
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I agree wholeheartedly with both Brian and Justin. I own over 150 games and this one is my favorite as well. With regard to Justin's equation, however, I'd just add that the game can have some moments of tense direct confrontation (especially when using the soldiers and some of the new expansion capital buildings).

Rob
 
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Kirk Thomas
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Superb game! It doesn't compare to TtA or Sid Meier's Civ in play style, but it plays 5p (6 with the expansion, vs 4 for the other 2), and plays much quicker than TtA, so it'll likely get played more. Really a lot of fun.
 
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Julius Andrikonis
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Just a little note... Usually the game forum is read by people, who enjoy the game.
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T. M.
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compared to say agricola or puerto rico...? "same" good or "better" good?
 
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Gary Sanabria
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IMHO....I don´t think is a good game (my 5.0 for it )....our team has played it 4 times and all of the times the man who has the most monks....that man wins....I think it is BROKEN.....

BTW....the game has a good setting and developing in times....but seriously....we tested and our team told a BEGINNER to play with the monks....as more as he can....and guess what....the beginner ....WON....incredible....but try this I`m saying

Other low points...the Builder cost 5 coins....and you pay 5 coins less when you buy a building...so...where is the deal...if I save my coins for that instead of getting a builder???

The Expansion really helps a lot the developing of the game....because you can get SPAIN, ITALY, PORTUGAL, ETC....as a Building...so the game gets faster....this was an improvement for me....

well those were my 2 coins.....4U
 
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Gary Sanabria
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tompa wrote:
compared to say agricola or puerto rico...? "same" good or "better" good?


Nor Agricola...nor AoE....i prefer Puerto Rico
 
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Bryann Turner
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Garastrix wrote:

Other low points...the Builder cost 5 coins....and you pay 5 coins less when you buy a building...so...where is the deal...if I save my coins for that instead of getting a builder???


The builder is free on the 5-coin specialist box. So there's your "deal"
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John Brownsill
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Garastrix wrote:
IMHO....I don´t think is a good game (my 5.0 for it )....our team has played it 4 times and all of the times the man who has the most monks....that man wins....I think it is BROKEN.....

BTW....the game has a good setting and developing in times....but seriously....we tested and our team told a BEGINNER to play with the monks....as more as he can....and guess what....the beginner ....WON....incredible....but try this I`m saying


I'm assuming you mean the missionaries when you say monks? If you don't then I'm not sure which you mean.

Played a 6 player game last night, I won without using a single missionary and others were using them quite regularly. Not quite sure where you get this idea that the one who has the most of them wins.

If your team has played 4 times and the one with the most missionaries wins each time, then why aren't the rest of you doing something to stop that. Send in soldiers, take the missionary spot, send more colonists.

I don't think the game is broken.....I think your team is BROKEN.....
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Luis Paulino Mora Lizano
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Pogle wrote:
I don't think the game is broken.....I think your team is BROKEN.....


I'm part of the team and I'm with you, at least in this game, hehe.

Nevertheless, I'm on the minority of the group thinking that this has been partially a chance matter and partially our fault and not the game's. It is more about nobody being willing to be the one that makes the defensive play, "wasting" a turn just stopping someone else, than the strategy being infallible.

The first game, we were all newbies, and two players used the "monk" strategy. One of them won, but the other, of course, didn't. So take this as an advice that it isn't true that always this strategy has won, cause at least one player that has tried didn't win.

The "monk" strategy won again in the second game. But other player, who was using the "discovery" strategy, had the same points as the winner. The game was decided by the tiebreaker rule. So, the difference of the "monk" strategy was not that big of a deal in this play.

The third game, again, the "monk" strategy won. The player in second place had one point less than the winner. He used a "war" strategy and he almost was victorious. Again, I believe, as in the second game, that the strategy was not that big of a deal. With some luck, anyone of those two could have won.

The last game, we played with the expansion. We were three players that knew the game, and one newbie. The players that knew the game were all the time trying to stop themselves, thinking that the previous knowledge of the game made them most dangerous rivals. The newbie was left on his own. This last one, Garastrix, won, but nobody ever did something against him to stop him. The difference with the second and third places was four and five points respectively. Our mistake was to let the newbie alone and that's what mainly gave him the victory, not only the "monk" strategy.

I bet that in our next game things would be different. I hope that this comes quick, cause I like this game a lot and personally believe that one of the good things about this game is the variety of strategies that can be implemented to win, depending on the course of the game.
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John Brownsill
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Luis thanks for your very good and detailed reply.

You're right that a player should never be left alone to do their own thing, or as you saw they tend to run away with it.

I know the expansion has had a mixed reception and does need quite a bit of clarification, but I really like it and look forward to more games.
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Matthew Watson
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This is a most excellent game, one of the favourites of our gaming group. Definitely get it, you won't be disappointed!
 
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Ryan Manes
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my_game wrote:
Hello I am thinking of buying this game.

Do you enjoy playing this game?
Would you recommend it?
How does it compare to Through the ages or Sid Meier's Civilization from Fantasy Flight Games?

Thanks

I know I'm late to this thread, but I wanted to add my 2 cents. While this isn't my personal favorite, Age of Empires III/Age of Discovery is a great game. I have played more games of AoEIII than any other game in my collection.

It's one of the few games I have where both the men and women in our group genuinely enjoy playing and don't just tolerate it for the sake of their significant other. There are usually a bunch of juicy decisions to make but there is also very little down time even with 4 players. Plus, the game itself is gorgeous and feels fairly thematic.

I'd never say that any game is a universal "buy" for everyone, but I think this game comes pretty close. The only reasons I wouldn't get it would be if you hate worker placement games or hate the theme of colonizing the new world...or you have a dice fetish.

I can't compare to Through The Ages or Civilization, though, since I neither own nor have I played played either game, but Through the Ages is on my wishlist!
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Roderick Plain
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Schroinger wrote:
Pogle wrote:
I don't think the game is broken.....I think your team is BROKEN.....


I'm part of the team and I'm with you, at least in this game, hehe.

Nevertheless, I'm on the minority of the group thinking that this has been partially a chance matter and partially our fault and not the game's. It is more about nobody being willing to be the one that makes the defensive play, "wasting" a turn just stopping someone else, than the strategy being infallible.

The first game, we were all newbies, and two players used the "monk" strategy. One of them won, but the other, of course, didn't. So take this as an advice that it isn't true that always this strategy has won, cause at least one player that has tried didn't win.

The "monk" strategy won again in the second game. But other player, who was using the "discovery" strategy, had the same points as the winner. The game was decided by the tiebreaker rule. So, the difference of the "monk" strategy was not that big of a deal in this play.

The third game, again, the "monk" strategy won. The player in second place had one point less than the winner. He used a "war" strategy and he almost was victorious. Again, I believe, as in the second game, that the strategy was not that big of a deal. With some luck, anyone of those two could have won.

The last game, we played with the expansion. We were three players that knew the game, and one newbie. The players that knew the game were all the time trying to stop themselves, thinking that the previous knowledge of the game made them most dangerous rivals. The newbie was left on his own. This last one, Garastrix, won, but nobody ever did something against him to stop him. The difference with the second and third places was four and five points respectively. Our mistake was to let the newbie alone and that's what mainly gave him the victory, not only the "monk" strategy.

I bet that in our next game things would be difference. I hope that this comes quick, cause I like this game a lot and personally believe that one of the good things about this game is the variety of strategies that can be implemented to win, depending on the course of the game.


But you (second place) and the third place got so close because I misunderstood the role of a builder in the colonies when you explained it, and so I unintentionally gave away around 8 points of VP freely to each of you.
 
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Luis Paulino Mora Lizano
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huron wrote:

But you (second place) and the third place got so close because I misunderstood the role of a builder in the colonies when you explained it, and so I unintentionally gave away around 8 points of VP freely to each of you.


So as the ten points you gave to the winner in Brazil...
 
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Roderick Plain
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Schroinger wrote:
huron wrote:

But you (second place) and the third place got so close because I misunderstood the role of a builder in the colonies when you explained it, and so I unintentionally gave away around 8 points of VP freely to each of you.


So as the ten points you gave to the winner in Brazil...


Nope, I only placed 2 builders on the map, one for you, and another for LC, not Gary. I placed both in the same turn, and after correcting the misunterstanding of the rules, I didn't placed another one, anywhere.

Anyway, I don't think the game is broken, but in all sessions, I haven't come to realize a strategy to fight the missionary thing, specially if the player tries to stay ahead in the turn order position (this wasn't the case for this specific game, but it was for the others).
 
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Luis Paulino Mora Lizano
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huron wrote:

Nope, I only placed 2 builders on the map, one for you, and another for LC, not Gary. I placed both in the same turn, and after correcting the misunterstanding of the rules, I didn't placed another one, anywhere.


In the last turn you put a builder in Brazil. You tought, as everyone else, that Gary, the newbie, wasn't really a rival. You ended second in Brazil.

You placed the builder in the north (where I was) in one of the firsts turns, and the one in the USA (I don't remember where exactly) a few turns later, probably together with the one you put in Brazil.
 
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Stefan Pawlicki
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It's a good game. Played it yesterday for the first time (with the expansion) and it was much fun.
Easy rules and good components.

The two other games mentioned are different.
 
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Gary Sanabria
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Pogle wrote:

If your team has played 4 times and the one with the most missionaries wins each time, then why aren't the rest of you doing something to stop that. Send in soldiers, take the missionary spot, send more colonists.

I don't think the game is broken.....I think your team is BROKEN.....


hahahahaha......Broken I don't think my team is broken...but i really think we gotta defend ourselves from the missionaries....
And Yes....we gotta test this game a little more
thanks
 
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Swan Bones
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I also find the idea of a consistent missionary monopoly win strange. Last game I played I only used 1 missionary and won by quite some lead.
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