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Quarriors! Quarmageddon» Forums » Rules

Subject: Basic Deathdealer with Optional Culling Rules rss

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Brian Bergdall
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With the new optional rules of only scoring what you cull, how would the basic Deathdealer's ability work? Would the scoring player choose an opponent's die to be culled and gain the Deathdealer?
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Paul Grogan
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Iceberg256 wrote:
With the new optional rules of only scoring what you cull, how would the basic Deathdealer's ability work? Would the scoring player choose an opponent's die to be culled and gain the Deathdealer?


The way we play it is like this...

Deathdealer: If you score it, you cull it and you gain the glory.
If you choose NOT to score it, then you may exchange it for a die in someone elses used pile.
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Cecil Deveau
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I like the trade if not scored. I just play it as it reads. Score it and trade instead of culling.
 
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Brian M
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Thornton
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We've just been playing that you score and trade them; they're hard enough to score that it doesn't seem like they should be more limited.
 
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Emeryville
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Sometimes life is scary and dark. That is why we must find the light. -BMO
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The Ios app agrees with Paul's interpretation. If you score glory by culling him, you get no ability. If you skip culling him, you get no glory, but you can trade dice.
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