Recommend
2 
 Thumb up
 Hide
1 Posts

Salvo!» Forums » Variants

Subject: Barents sea Scenario rss

Your Tags: Add tags
Popular Tags: [View All]
Miquel Izquierdo Cazorla
Spain
08030 Barcelona
flag msg tools
mbmbmbmbmb
BARENTS SEA (31 December 1942)

PLAYER 1: GERMAN.

SHIP hex/ speed/ bearing.
LUTZOW (PB 1) 2828/4/B
DD4 1119/4/B
A. HIPPER (CA7) 1219/4/B

PLAYER 2: BRITISH.

SHIP hex/ speed/ bearing
CONVOY 1819/2/B
DD1 1719/3/B
CL2 2401/4/C.

GAME LENGHT: 24 Turns.

BASE VISIBILITY: 7 hex (Day)

SPECIAL RULES:

British CL have Low Grade Radar.

Convoy: use allied speed marker "3". Convoy speed is always 2, and can turn 1 side. atack strenght= 3, range= 3. Defense Strenght= 3. Convoy is damaged normal, but never loose speed. german Capital ship attacking convoy =1/3 Attack strenght. SB can attack convoy.
NOTE: Convoy atack strenght and range is for Minesweepers and corvetes of the close escort.

German orders: German PB, CA must open range in any turn they are designated target by allied ships (not convoy). At the end of any damage control phase, if PB or CA has damage, roll a die. If result equal or less to the number of damage "W" or/and "S" of any ship, Germans must retreat to the south side of the map.
NOTE: this battle was extraordinary in his results. The germans have overwhelming forces, but were defeated because the aggresive british escort and the orders from the F├╝hrer forbiding action against superior or equal forces.

Use original map configuration.

VICTORY CONDITIONS: Allied: exit the convoy in the east edge, orforce german retreat.

German: sink the convoy
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.