Get Earthworm wrote:
In the two player the main difference is that players have two actions each turn. The rules say that clergy come back to the player (if they are all used) at the beginning of a turn, which is when the production wheel is next turned. In that sense it is the same as the normal game.
Thanks for the reply.
The poster missed a bit off my post. We interpreted the rules as:
Player A round starts: Production wheel turns. Player A clergymen can come back here provided all three have been used
Player A action 1
Player A action 2
Player B action
Player B round starts: Production wheel turns. Player B clergymen can come back here provided all three have been used
Player B action 1
Player B action 2
Player A action
A player's clergymen can only come back at the points I've indicated, and then only if all three have been played.
This sounds exactly what you're saying as well?
It certainly has made for a interesting set of decisions.