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Subject: simple question? rss

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John Van Wagoner
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where does it tell me (in the rules) how must GP it costs to move up one (1) step? is it simply the cost of the unit? thanks...
 
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Kent Reuber
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WK Rules wrote:
2.14 Block Cost
The cost of blocks is noted per step (strength point). Two steps cost double, and so on.

6.2 BUILDING COSTS Each block has a cost per step. This
is the amount of GP needed to raise the block one step.

Blocks are built only in friendly cities using the GPs available in that city.
 
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John Van Wagoner
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kentreuber wrote:
WK Rules wrote:
2.14 Block Cost
The cost of blocks is noted per step (strength point). Two steps cost double, and so on.

6.2 BUILDING COSTS Each block has a cost per step. This
is the amount of GP needed to raise the block one step.

Blocks are built only in friendly cities using the GPs available in that city.
ok...but...is the "cost per step" the same as "the cost"? and if not, where do i find the cost per step(s) listed? thanks!
 
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Seth Owen
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John_VW wrote:
kentreuber wrote:
WK Rules wrote:
2.14 Block Cost
The cost of blocks is noted per step (strength point). Two steps cost double, and so on.

6.2 BUILDING COSTS Each block has a cost per step. This
is the amount of GP needed to raise the block one step.

Blocks are built only in friendly cities using the GPs available in that city.
ok...but...is the "cost per step" the same as "the cost"? and if not, where do i find the cost per step(s) listed? thanks!


Yes, it's the same thing. It's shown on the block in the gold circle:



This Shakla, for example, costs 2 GP per step to build. At strength 1 CV it's 2 GP, 4 GP for strength 4, etc. up to 8 GP for full 4 CV strength.
 
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John Van Wagoner
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thanks...and if you don't mind (just got the game, plus 7 expansions to add 21 more blocks to each faction)...stickers are now on, but i can't really figure out:

(a) what advantage are the heros? (how do they help you; why would you select them when starting the game?)

(b) also confusing about the gold/silver blocks that come with the expansions? do they produce GP each turn (when "build" comes and based on their step)? do they move around the board and fight? (that seems a little strange)

(c) castles i guess would be a good base; maybe a good place to stack your silver block as well?

(d) artifacts "attach" to another block, so do they fight with that block (based on block's A-B-C ranking), or do they attack alone? and do they absord hits "for the attached block", or simply on their own?

it seems like alot, but the rules may be simple, but are also a little vague...and if i'm going to get my wife to enjoy this game 1 must go fairly smoothly (without a whole lot of "rule checking")!!! (smile)
 
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Brad Miller
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Silver and Gold can be moved on the map, out to your troops in the field, allowing you to rebuild units even on the front lines, not just in resource cities. They can fight, but don't do it very well.
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John Van Wagoner
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Windopaene wrote:
Silver and Gold can be moved on the map, out to your troops in the field, allowing you to rebuild units even on the front lines, not just in resource cities. They can fight, but don't do it very well.
thanks brad...any thoughts on these other three?

a) what advantage are the heros? (how do they help you; why would you select them when starting the game?)

(c) castles i guess would be a good base; maybe a good place to stack your silver block as well?

(d) artifacts "attach" to another block, so do they fight with that block (based on block's A-B-C ranking), or do they attack alone? and do they absord hits "for the attached block", or simply on their own?
 
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Seth Owen
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John_VW wrote:
Windopaene wrote:
Silver and Gold can be moved on the map, out to your troops in the field, allowing you to rebuild units even on the front lines, not just in resource cities. They can fight, but don't do it very well.
thanks brad...any thoughts on these other three?

a) what advantage are the heros? (how do they help you; why would you select them when starting the game?)

(c) castles i guess would be a good base; maybe a good place to stack your silver block as well?

(d) artifacts "attach" to another block, so do they fight with that block (based on block's A-B-C ranking), or do they attack alone? and do they absord hits "for the attached block", or simply on their own?


The heroes have some movement and stacking advantages and being 1CV units are very survivable.

Castles are, indeed, good for making key points (usually cities) pretty costly to take.

I don't have the rules in front odf me to remind me of the artifacts. If no one else answers your question by tomorrow I'll go look it up.
 
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