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A Touch of Evil: The Supernatural Game» Forums » Rules

Subject: Militia Tokens run out? rss

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Peter T
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My group did our first session of ATOE last night (6 player CO-OP). There were 4 militia tokens on the board, and after a reshuffle, a Militia Event was drawn. Since there's only 4 Militia tokens in the game, what happens next?
- The player picks a militia token on the board and moves it to a new location.
- The card gets discarded, no effect
- The card gets discarded, the player who drew the Event draws another card.

We house ruled the last option, but I wasn't sure if this was the right call? Anyone have suggestions, thoughts, answers?
 
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Ken H.
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snaggle wrote:
We house ruled the last option, but I wasn't sure if this was the right call? Anyone have suggestions, thoughts, answers?


I know Minions are limited to the number of tokens available, but I don't think there is a rule saying Militia are limited also. Personally, I would just place an unused token for the extra Militia. If I had to pick from the choices you listed, I'd go with the first -- that is, move an existing Militia to a new location.

The expansion adds several more Militia tokens, which should alleviate the potential problem.

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Peter T
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Rubric wrote:


I know Minions are limited to the number of tokens available, but I don't think there is a rule saying Militia are limited also. Personally, I would just place an unused token for the extra Militia. If I had to pick from the choices you listed, I'd go with the first -- that is, move an existing Militia to a new location.

The expansion adds several more Militia tokens, which should alleviate the potential problem.


That's a good suggestion, think we'll do that next time.
 
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Derek VDG
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this: - The player picks a militia token on the board and moves it to a new location.

I crossed out "new", since the player could choose the same location (essentially keeping it where it is).

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