M Loebach
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goo

Greetings O gaggle'o'gamers.

Great show last night.
5 new faces.
And we did it we topped 30.
(31 all together)

So ... we must mourn the end of the 30 project.
A sixteen year epic, filled with attendances of 29.
Thank you very much for support over the past years.

A special thank you to Steve L from KGG.
He was number 31.
(I always count him last - )

-----------------------------------------------------

BRAND NEW PROJECT!!!


We would like to introduce you all to a new direction.
Where before we were simply trying to focus on numbers and getting to thirty people. This time we are taking it in a completely different direction.

I give you...

The Thirty-five project.
(Details to given later)

------------------------------------------------------

Tournaments!!!

There is a gamesummit meeting this weekend.
I would like to get some feedback on some tourney suggestions that will be hosted by KGG and OGG.

On the table right now is a high-pressure timed version of Puerto Rico.
You get 4 or 5min free and then lose 1 point for every 30s over.
We will be using "The Cube" to time.

Steve also pointed out there are some popular owned games that could also work well with timing. Ex. 7 Wonders.

If you have any suggestions of a game you would like to run or play --- post 'em here.

ALSO ... It was suggested Gamesummit might be a good forum for people who would like to do an instruction session for one of the recently released games. (Like we did for Ankh mor-Pork @ Ludo).

If someone has heard of a new game they would like to learn before they buy, or, if someone has a new game they think is great and they would be willing to teach post 'em here.


-----------------------
-----------------------

A quick report from last night...

Two games of ankh mor pork.
I handed the first win to the Kuub (lotsa trouble tokens)
Second win came to Richy Rich -- AKA Scott ( via Crysosphere)

As punishment we made Scott teach us 7 Wonders.
I was really impressed with this game.
I had watched it being played a couple times by fanatics.
It looked Booooooooooooooooo ..... zzzzzzzzzzzzzz ... Oh, 'em ... ing!
It plays really well and the symbol / resource / auto-upgrade system is really neat.
It has a bit of RA flavour.

(---- side note, what about RA timed?? )

------------------------------------------------

That's all folks.
Thank you again for your support over the years and the completion of the thirty project.
Exciting top secret details of the new mission to arrive soon.

See all 31 of you again in a fortnight.

goo





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M Loebach
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Please ignore this box.
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Halden
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I really enjoyed timed Puerto Rico and would play again.
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Chuck Paradis
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Well, I know I'm nominating people here, but Lemontang and I (and maybe Don and Cris if they feel up to it!) could try teaching Panic Station.

Lemontang has decided she will (eventually) make a "compiled/abbreviated" instruction manual. Considering the in-box instructions are 14 pages, and the subsequent online releases/versions of instructions are getting bigger and bigger, we see this as the main hindrance for the game. It's a bit of a pain to teach and try and remember all the instruction additions and deletions.

We've played it 4-player before, but it is rather hard to teach to a bunch of new people at once. Needless to say, the expansion cards aren't even covered in these instructions!

So yeah, we can certainly try to teach this new game at Game Summit if you'd like!

As for last night, greatly enjoyed playing Yves' prototype of Midnight Men. Also enjoyed the first half of Amun-Re, and hope to get a full game in next time!
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Don d00n
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Hmmmmmmmmmmmm, well, I would love to teach/play it any time during Game nights. Game Summit, we could probably be there for the first teaching since... I don't think I could play Panic Station all day, haha.

As for the 35 project... you're such a slave driver!

Game night was fun! Midnight Men was pretty good, though our setup was... less than superb ("unbeatable supervillain! Oh well, I guess I'll just go home now"). Amun-Re was fun, but alas, we did run out of time. Another time!

chuckyparadise wrote:
Well, I know I'm nominating people here, but Lemontang and I (and maybe Don and Cris if they feel up to it!) could try teaching Panic Station.

Lemontang has decided she will (eventually) make a "compiled/abbreviated" instruction manual. Considering the in-box instructions are 14 pages, and the subsequent online releases/versions of instructions are getting bigger and bigger, we see this as the main hindrance for the game. It's a bit of a pain to teach and try and remember all the instruction additions and deletions.
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S Larkin
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MrZoz wrote:
goo


A special thank you to Steve L from KGG.
He was number 31.
(I always count him last - )


... but not least?

Congratulations Mark to you & your club!

MrZoz wrote:


Tournaments!!!
...

Steve also pointed out there are some popular owned games that could also work well with timing. Ex. 7 Wonders.

If you have any suggestions of a game you would like to run or play --- post 'em here.


In our guild (guild? Ottawa Area Gamers. If you attend Kanata, Ottawa, Orleans or other local group, consider joining: http://www.boardgamegeek.com/guild/199 If your collection is on BGG it will appear as part of the guild.) of over 2900 unique games, I looked at ones having 10+ copies (since we want games that are well known) and came up with the following list:

El Grande, Endeavor, Citadels, Glen More, Puerto Rico, Agricola, Caylus,
Carcassonne, Stone Age, Survive!, Through the Desert,
Thurn & Taxis, Tigris & Euphrates, Tikal, Zooloretto

So this is the set of games I'd like to start testing for suitability, i.e. is this a fun way to play the game? I also need to try them out with a timer to find the pause points and to figure out the consequences of going over time.

To this list I'd definitely add Formula D; it's easy to learn and benefits thematically from a timer.


MrZoz wrote:


(---- side note, what about RA timed?? )



According to BGG our guild has no copies of Ra.

-31
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Remy Suen
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srlarkin wrote:
MrZoz wrote:


(---- side note, what about RA timed?? )



According to BGG our guild has no copies of Ra.

I see 14 hits when I search for Ra, assuming it's the Ra we're all speaking of.

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M Loebach
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rcjsuen wrote:
srlarkin wrote:
MrZoz wrote:


(---- side note, what about RA timed?? )



According to BGG our guild has no copies of Ra.

I see 14 hits when I search for Ra, assuming it's the Ra we're all speaking of.

Aiken Drum
boomerang1
dagibbs
dema0127
dwdeyette
Firehorse66
millsyboy
mvalenta
ottawa_adam
RodF
saxisto
stray_flux
Tut_613
UnknownParkerBrother


That's the one I was thinking of.
goo
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MIke H
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MrZoz wrote:
rcjsuen wrote:
srlarkin wrote:
MrZoz wrote:


(---- side note, what about RA timed?? )



According to BGG our guild has no copies of Ra.

I see 14 hits when I search for Ra, assuming it's the Ra we're all speaking of.

Aiken Drum
boomerang1
dagibbs
dema0127
dwdeyette
Firehorse66
millsyboy
mvalenta
ottawa_adam
RodF
saxisto
stray_flux
Tut_613
UnknownParkerBrother


That's the one I was thinking of.
goo


Not to be confused with Ra-Ra-Ra!: The Cheerleading Game.
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Chris Hall
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Hopper1 wrote:
MrZoz wrote:
rcjsuen wrote:
srlarkin wrote:
MrZoz wrote:


(---- side note, what about RA timed?? )



According to BGG our guild has no copies of Ra.

I see 14 hits when I search for Ra, assuming it's the Ra we're all speaking of.

Aiken Drum
boomerang1
dagibbs
dema0127
dwdeyette
Firehorse66
millsyboy
mvalenta
ottawa_adam
RodF
saxisto
stray_flux
Tut_613
UnknownParkerBrother


That's the one I was thinking of.
goo


Not to be confused with Ra-Ra-Ra!: The Cheerleading Game.


No, no, you're thinking of Ra-Ra-Rasputin. I played this a bunch of times; a fun co-op, but too hard - we never actually succeeded in killing Rasputin.
 
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S Larkin
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rcjsuen wrote:
srlarkin wrote:
MrZoz wrote:


(---- side note, what about RA timed?? )



According to BGG our guild has no copies of Ra.

I see 14 hits when I search for Ra, assuming it's the Ra we're all speaking of.


... and then I looked on the back of my paper and found these games:

Hey! That's my Fish
Ingenious
Power Grid
Princes of Florence
Small World
Ra
Race for the Galaxy
Railroad Tycoon
RoboRally
Saboteur
Saint Petersburg
San Juan

I discounted 2 player games (e.g. Hive) and co-op games (e.g. Last Night on Earth).

I imagine creating a great wheel of games for lucky contestants to try their luck...

Thanks for checking Remy!
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Scott McKay
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Does the 35 project have anything to do with all players being over the age of 35? If so I think we're well on our way...

A game that I saw at Ludo but didn't get to play is Trajan. Anyone have this? Would love to learn it and maybe teach others later.

So Steve, when are you hosting a timed game playtesting day?
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