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Dominant Species» Forums » General

Subject: 6 species remaining by the end of 3rd turn... rss

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Luca Tolomelli
Italy
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In the only 6 player game I had, by the end of the 3rd turn, a player had only 6 species remaining (and was practically out of game).
Anyone had similar experiences?
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Samuel Hinz
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nope.

but if it did happen, then that person played poorly. shouldn't have speciated so much
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Luca Tolomelli
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I don't think he speciated "too much".
He was doing well, speciated and moved to cover some tundra (for Survivalist) and good tiles to score with Domination.

He simply was the one hit by terrible cards (and some Competition, like other players).
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Jack Smith
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He speciated too much, putting a big red target on himself so he got hit hard by the cards rather than prepare or wait for them to be played out.

Sometimes it pays not to be too aggressive. I've only run out of species once on the pre ultimate turn and I learned that is the quickest way to lose.
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Ben
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LukeZ wrote:
I don't think he speciated "too much".
He was doing well, speciated and moved to cover some tundra (for Survivalist) and good tiles to score with Domination.

He simply was the one hit by terrible cards (and some Competition, like other players).


Of course he speciated too much. The game is about managing your available resources and protecting them from the disasters that come out every turn. He didn't get unlucky, he got attacked because he put himself in an incredibly weak position.

If the way you are "doing well" is by making yourself vulnerable, you are not doing well.
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Luke Morris
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Faversham
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When I recently won (by a long way) as spiders I'm pretty certain that after the third round I'd put out about ten species IN TOTAL on to the board. Start slow and aim to peak at the right time. No point peaking early, the later you can peak as an animal, the better.
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Mark Buetow
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Well you've done better than the dodo and the wooly mammoth.
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Jack Smith
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Malacandra wrote:
Well you've done better than the dodo and the wooly mammoth. :D


The wooly mammoth did try though. They adapted their coat due to the Glaciation action.
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Jason Hinchliffe
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LukeZ wrote:
I don't think he speciated "too much".
He was doing well, speciated and moved to cover some tundra (for Survivalist) and good tiles to score with Domination.

He simply was the one hit by terrible cards (and some Competition, like other players).


Winning right up until you lost.

I hate to break it to you, but you played poorly. I don't mean this insultingly, because I've played poorly a lot at the game. It's not a game you can chalk up to luck though. There simply isn't enough of it.

If you got hit by a card, it's probably because you were the best target for it. You knew the card was out there. You had an entire turn to wipe the bullseye off your chest. You failed. Much like surviving in the wild, it's better not to be obvious.

If you take a step back, and ask yourself "What could I have done to make those cards go elsewhere?" or "How could I have positioned myself to mitigate the damage those cards can do to me?" you'll discover the deeper brilliance of the game, and become a vastly better player. You simply can't just try to run over people. You can't. You have to weave and weave and strike and retreat and circle and you simply can not just be aggressive (Which if by turn 3 you had only 6 cubes left you absolutely, unequivocally were). I digress though, it's easier said than done.

You have to struggle, and time yourself and pick your spots. Go back and give it another try and really try to pace yourself more.
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Jack Smith
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clockwerk76 wrote:
LukeZ wrote:
I don't think he speciated "too much".
He was doing well, speciated and moved to cover some tundra (for Survivalist) and good tiles to score with Domination.

He simply was the one hit by terrible cards (and some Competition, like other players).


Winning right up until you lost.

I hate to break it to you, but you played poorly. I don't mean this insultingly, because I've played poorly a lot at the game. It's not a game you can chalk up to luck though. There simply isn't enough of it.

If you got hit by a card, it's probably because you were the best target for it. You knew the card was out there. You had an entire turn to wipe the bullseye off your chest. You failed. Much like surviving in the wild, it's better not to be obvious.

If you take a step back, and ask yourself "What could I have done to make those cards go elsewhere?" or "How could I have positioned myself to mitigate the damage those cards can do to me?" you'll discover the deeper brilliance of the game, and become a vastly better player. You simply can't just try to run over people. You can't. You have to weave and weave and strike and retreat and circle and you simply can not just be aggressive (Which if by turn 3 you had only 6 cubes left you absolutely, unequivocally were). I digress though, it's easier said than done.

You have to struggle, and time yourself and pick your spots. Go back and give it another try and really try to pace yourself more.


I've noticed from some reviews as well as comments that new players often get caught out by game play. It's not their fault, it happened to all of us, but for some it leaves them disliking the game or, sometimes, thinking it is broken and needs fixing. The game is not like a Euro where the mechanics self correct any big mistakes. I wonder if there would be any use for a 'DS 101' guide.
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Alessandro Cingolani
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LukeZ wrote:
I don't think he speciated "too much".
He was doing well, speciated and moved to cover some tundra (for Survivalist) and good tiles to score with Domination.

He simply was the one hit by terrible cards (and some Competition, like other players).


And then prepared himself for a huge GAME OVER in the last turn, since most of the points are awarded with the Ice Age card + final scoring round of every tile.

Italian-language spoiler:

Spoiler (click to reveal)
In questo gioco la partenza troppo aggressiva ti fa notare subito dagli altri giocatori, diventerai il target primario delle carte dominazione negative, e perderai qualsiasi possibilità di poter vincere la partita avendo una buona presenza sulla mappa per i 2 scoring indicati sopra. Farsi notare nei primi 3 turni è sempre foriero di immense tragedie in DS.
 
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"The game is not like a Euro where the mechanics self correct any big mistakes. I wonder if there would be any use for a 'DS 101' guide."

Oh man, that would rock.
 
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