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Subject: Atari Pong on a 60 inch flatscreen rss

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J.L. Robert
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Back in the day, video game designers spent their time designing gameplay first, eye-candy second.

Yeah, the games from those halcyon days can be pretty dreadful to look at. But it was the play that kept people engaged and coming back.
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J Cale
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Yog-Sothoth knows the gate. Yog-Sothoth is the gate. Yog-Sothoth is the key and guardian of the gate. Past, present, future, all are one in Yog-Sothoth. He knows where the Old Ones broke through of old, and where They shall break through again.
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Warlords was a fantastic game.
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Ed Holzman
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As grey traces of dawn tinge the eastern sky, the three travellers, men of Willowdale, emerge from the forest's shadow. Fording the river, they turn south, journeying into the dark and forbidding lands of The Necromancer...
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Warlords on the 2600 is not much to look at, but wicked fun with 4 players.



Everybody needs to have the StellaX emulator installed on their machine and then visit Atari Age in order to find the ROM files needed to relive the glory days of the 2600.
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Exit 191
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PinkPiggy wrote:
I'm still excited. I'll have to open the phone book and call someone.


The kids won't know what your talking about first with the Atari and then dropping the "phone book" reference.

Sweet action though, even my wife thinks that is awesome.
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Asili Eiliaz
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I always wondered why Atari hid the 2600 version of Pong so deeply in the catalog. I get that they would not have wanted the 2600 (then VCS) to be thought of as a Pong console. But I don't know why they would not have wanted the brand name to be more recognizable in the cartridge library. Oh well, just one of those things.
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Key Locks
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I'm still kicking myself for letting my parents get rid of my 2600. Never again...
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Brian Morris
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M.U.L.E. was the best game ever.
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If Actions Speak Louder Than Words, Then Actions x2 Speak Louder Than Actions
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WARLORDS!!!
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rob cavallo
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i have over 300 atari 2600 carts, and i have plenty of duplicates.

send me a geekmail of what your looking for.
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Johan L
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mrbeankc wrote:
M.U.L.E. was the best game ever.


Was? I haven't kept up with video gaming the last few years, but has something bettering it finally been released?
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J.L.Robert wrote:
Back in the day, video game designers spent their time designing gameplay first, eye-candy second.

Yeah, the games from those halcyon days can be pretty dreadful to look at. But it was the play that kept people engaged and coming back.



The vast majority of these older games are best left in the memory. Gameplay (as well as looks) have drastically improved in most games. I know the games I devote many hours to these days aren't because of the eye candy.
There's still some very cool older games though. I think its the arcade type ones that hold up best.
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Asili Eiliaz
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Dion wrote:

The vast majority of ... games are best left in the memory.


FTFY. Sturgeon's law always applies.
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Asili Eiliaz
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I continue to believe that the primary reason E.T. has the shitty reputation it does is that less than 10% of its actual userbase read the instruction manual. The rest is just cultural inertia.

Taken on its own terms, E.T. is not only far from the worst Atari 2600 game but a marginally ambitious one as well. It is dull. That is its failing. But it is not incomprehensible, as is often the accusation. If anything, it is too easy.
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Paul Szilagyi
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My question is this: how did you get it to hook up to a flatscreen?

I had to go buy an old, junker T.V. at Goodwill in order to use my Atari console...it was that or spend more than I'd spent on the console + catridges to get a funky adapter.

So? Howd'ja hook it?
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jeff
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Spacejack wrote:
I continue to believe that the primary reason E.T. has the shitty reputation it does is that less than 10% of its actual userbase read the instruction manual. The rest is just cultural inertia.

Taken on its own terms, E.T. is not only far from the worst Atari 2600 game but a marginally ambitious one as well. It is dull. That is its failing. But it is not incomprehensible, as is often the accusation. If anything, it is too easy.


I think I was one of the small % that actually liked the game, because it was kinda different.

I liked Raiders of the Lost Ark too for that reason.
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Fortune
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J.L.Robert wrote:
Back in the day, video game designers spent their time designing gameplay first, eye-candy second.

Yeah, the games from those halcyon days can be pretty dreadful to look at. But it was the play that kept people engaged and coming back.


I wholeheartedly agree. I find that older games have more depth, character and finesse than the millionth third-person action RPG of today's mass production, and also require more thinking. Back in those days, designers were preoccupied with innovation, finding new and unique ways to introduce more fun. Today, the industry is preoccupied with improving glitz and not with being an advocate for the player. I am grateful in some way that my laptop can no longer keep up with the system requirements of new games and I have to return to replaying or discovering old school games.
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