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Subject: Giant's Causeway game rss

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Ivan Pawle
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The Giant's Causeway is a geological feature on the coast of Antrim, Northern Ireland.
It consists of hexagonal columns of volcanic basalt and is a designated UNESCO World Heritage Site
Thinking about it made me think of hex shapes in a boardgame (rather than thinking about essays and presentations for my course!) and I was wondering how to make a game based on it.
Obviously, it would lend itself well to abstract type games but hexagonal-shaped geological formations is just about the driest theme imaginable!
In legends concerning the creation of the causeway, however, it is associated with Fionn Mac Cumhaill (legendary Irish hero) battling a Scottish giant, with the causeway forming a bridge between Scotland and Northern Ireland.
Another theme I was thinking of was 18th/19th century geologists collecting samples.
It also features in the Hellboy II film.


Photo by Richard Messenger

So how to make a game based on it?
A Hive meets Checkers type abstract game? A race/chase/duel between legendary heroes placing/stacking/flipping hex tiles?
Or it could work well in a Forbidden Island type scenario.
Any other themes/mechanisms that would work?


Photo by David Hagwood
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Hawaka Winada
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Make it a race game like Terrain Game?

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Ivan Pawle
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Aha!
That seems to fit the bill pretty well.
The board looks great. Is that game available anywhere?
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Peter Millen
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I fear the abstract pennant is taken:



A game too obscure for the BGG database by a publisher - New Territory Games - too long forgotten for even Google to find any reference.

I would go with yer man McCool. Good luck.
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Ivan Pawle
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Wow! That is indeed some good boardgame detective work.
Abstract and obscure seem pretty well covered here.
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Hawaka Winada
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insearchofspace wrote:
The board looks great. Is that game available anywhere?


Seems to be out of print, good luck finding one!
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Nate K
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Well, I'm a sucker for themed games, so my immediate thought was to have giants competing to craft the best "causeway." The players place pieces to build up their structure while trying to deform the other players'.

Incidentally, when was this featured in Hellboy II? I don't remember that at all...
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Levi Mote
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kurthl33t wrote:
Well, I'm a sucker for themed games, so my immediate thought was to have giants competing to craft the best "causeway." The players place pieces to build up their structure while trying to deform the other players'.


I like the idea of Giants building bridges between islands. You could make a semi-cooperative system where each tile added to your bridge requires you to flip over a trouble card and each tile added to another player's bridge gains you a card from a deck of defenses or allies that could abate/avoid/deflect the trouble cards.
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Ivan Pawle
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kurthl33t wrote:

Incidentally, when was this featured in Hellboy II? I don't remember that at all...


As far as I can remember, it's near the end of the film.
They fly there to save Hellboy from the wound he receives from Nuada.
I think the Causeway itself only features in an aerial shot, while the scene set there is actually filmed in Hungary (I think).
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Jon Mott
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Hi

Just stumbled on this forum, the Giants Causeway game was made by my late father in law and is somewhat of a family treasure.

Cheers
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Jon Mott
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NikTheRake wrote:
I fear the abstract pennant is taken:



A game too obscure for the BGG database by a publisher - New Territory Games - too long forgotten for even Google to find any reference.

I would go with yer man McCool. Good luck.


I have a couple of sealed copies if anyone is still in the market for one.

Cheers Jon
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Manuel Ingeland
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Great idea!

Man, I've been standing on those stones so many times during my assistantship in Dungannon! Should've thought about that!!!

...and what about a strict realization of the old story? The bridge to Scotland cracks under the giant's feet...executed with the help of a mechanism that reminds me of the (melting) ice floes in Alaska?
 
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Johannes Wentu
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Tomorrow i will be visiting the G's C. for the first ti.e and i was thinking about a game out of this wonderful theme... too bad i wasnt the first ... but hey... there are hundreds of game about WWII, why not a second game about the G's C.???
 
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