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Eminent Domain» Forums » General

Subject: EmDo vs San Juan rss

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Chris Wood
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Darien
Illinois
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I've got San Juan, and I'm thinking of trading/upgrading to EmDo. Which is more complex? Which has more depth? Which feels more like a real "gaming" experience? San Juan is good, but it seems a bit empty to me. With Race for the Galaxy, the addition of the consume action created what felt like a "full" experience. Does EmDo lack that full experience? Or does it feel complete?
Thanks for helping!
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rain
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Eminent Domain is definitely more a brain-burner than SJ, and is a more satisfying game experience. I think RftG still has more replay value than ED, but ED has a lot of depth and is great fun. It manages to capture the settle-produce-consume mechanic of Race and combine it with the deck building mechanic of Domain very well. Throw in role choosing from Glory to Rome and you have a good idea of the general mechanics of the game. But playing it well is definitely not straightforward. Give it a try!
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Chris Wood
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Darien
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Yeah I was wanting to either get Core Worlds or EmDo. I liked core worlds abilities and upgrades and special actions, but I was missing a role selection mechanic, which I love. The problem with EmDo is that the cards and the planets seem plain and the theme seems weak, compared to Core Worlds. Do you feel that when playing EmDo?
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Len
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Austin
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"Your so-called kung-fu... is really... quite pathetic"
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SJ and EmDo are very different games. They share a role selection element, but at its heart Emdo is a light deck-building game that feels like a race. There aren't that many strategic options (i.e., not alot of strategic depth)....it leans to the tactical side of play versus strategic play.

 
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Doobermite
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Eminent Domain blows all other deck builders out of the water including role selection games like San Juan. San Juan is a good game, but it gets "samey" after a while. You would think this would be the case with Eminent Domain but it isn't.

Eminent Domain somehow manages to provide a very fulfilling gaming experience even though you are going through the same 5 roles, drawing from the same 5 piles, and acquiring tech cards from the same 3 decks.

It is incredibly replayable and certainly feels complete. We love it!
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