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Risk Legacy» Forums » Variants

Subject: House Rule: playing scars (no spoilers) rss

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Joe Forsyth
United States
New York
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My friend and I both wanted to play scars in our first game in the same territory during the same combat. I wanted to play an ammo shortage and he wanted to play a bunker. (both scars available at the start of the game)

From the rules and browsing the forum, it seems that preference would go to the attacker since we both slapped the scar card down at the same time. However, we decided to use the following house rule instead:

When two or more players want to play a scar at the beginning of a combat, the players roll a die and the player with the highest roll gets to place his or her scar.

It seemed to work well and adds a little more drama when scar cards are in play.
 
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Lee Fisher
United States
Downingtown
PA
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Java Joe wrote:
My friend and I both wanted to play scars in our first game in the same territory during the same combat. I wanted to play an ammo shortage and he wanted to play a bunker. (both scars available at the start of the game)

From the rules and browsing the forum, it seems that preference would go to the attacker since we both slapped the scar card down at the same time. However, we decided to use the following house rule instead:

When two or more players want to play a scar at the beginning of a combat, the players roll a die and the player with the highest roll gets to place his or her scar.

It seemed to work well and adds a little more drama when scar cards are in play.


We did the same.
 
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kevan sumner
Canada
Brandon
Manitoba
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This came up in our second game. I checked on bgg at the time and found a reference (can't remember where) to the scar going to the first person to say that they were playing a scar. But if we had both declared our intent at the same time, the dice roll tiebreaker seems about as fair a solution as you're going to find.
 
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