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Power Grid: The First Sparks» Forums » General

Subject: Power Grid or Power Grid:FS rss

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Russell Woodland
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Hey guys,

I know that First Sparks has really only just come on line especially with the Rio version.

The question is how does this compare with the original Power Grid?

Trying to decide between the two, I can see a lot of similarity's but also a few new elements as well

How re-playable is First Sparks? As you really only have the 6 tiles for the board from what I can see, how is the depth of Strategy in this one?. I know it is still early and quite possibly there might be expansions for this version?

Anyway I look forward to anyone that can give me insight into the newest version compared to the old one.

I had the original PG, gifted it to a fellow geek but now feel the need for at least one version of PG back in my collection.
 
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Tadeu Zubaran
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Hope this helps, to be honest I don;t think there will be a clear cut answer, it depends on your group. Now I think FS is a better option (and I tend to prefer heavier games) because there is less accountant work, but I also have doubts about long term replayability.

tkzubaran wrote:

It is very very similar.

It is a clear attempt to keep the power grid core and streamline it. I think it was partly successful, it still has the dynamic market aspect and the are control pretty much like the original (but with a random generated map which is a big plus for me), it cut much of the accountant work of the original one.

The auction was substituted by a drafting mechanism that also makes the game faster and keeps the catch up mechanism of the original just as important as the original. I also liked the introduction of the technology, I feel like the original power grid could benefit from a similar concept but the original is long enough as it is.

What I think may play against first sparks is that it became a bit too simplistic and I don't know if it will hold to repeated plays as well as the original. I also preffer the original theme much better, it is a more interesting theme IMO and it integrates perfectly with the gameplay, theme integration in first sparks is not so strong.

As it stands I like both games, first sparks a bit better, but I don't love neither as well.
 
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Andy Holt
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This is not the cat you're looking for - some other cat maybe?
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I know that some would call FS Powergrid Lite.
To me it is more PG Fast.

A game really does last about 1 hour (or even less) once you know what you are doing.

The arithmetic you (should) need is a lot simpler, but don't let that fool you into thinking that it is an easier game.

On the contrary it is very unforgiving, one mistake will probably lose you the game. Now that can happen in "real" PG but you may often get the chance to drag yourself back into contention - there is no time for that in FS as the game probably lasts less than 10 turns.

Replayablilty? Not yet clear but probably at least as much as any single map in PG.

Strategy? It has less of the feel of a "railway" game and more that of an "area-occupation" (not really control) one.

The theme is probably more non-geek friendly than power distribution. It doesn't have the feel of being "pasted-on" but I could easily see how it could be rethemed to space* and probably to fantasy.

Expansions? Interesting question, I suspect FF will be "encouraged" to produce one (perhaps some alternate "maps", maybe one or two promo technologies) but it doesn't really have the "design space" of PG for major additions.

I'd also expect to see it on the Apple appstore (maybe also the Android one) before long.

*
Spoiler (click to reveal)
Oh, , are we going to see "Star Trek, the First Sparks"?
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Chris Gray
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I've played FS once and, so far, prefer original PG.

That said, since you owed PG once and gave it away, save your money and get a game that you might like more. I could be wrong, but the games feel similar enough that I don't think FS will capture too many non-fans of PG.
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Doug Adams
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I knocked off five games of FS and felt like I'd seen enough. Fun game, but I'll stick with original PG.
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Russell Woodland
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furtherbum wrote:
I've played FS once and, so far, prefer original PG.

That said, since you owed PG once and gave it away, save your money and get a game that you might like more. I could be wrong, but the games feel similar enough that I don't think FS will capture too many non-fans of PG.


Hi Chris,

It wasn't that I gave it away because I didn't like it. Actually I loved it. I gave it to a great person who on their own back organised a charity auction for Christchurch Red Cross Appeal when the February Earthquake struck.

I knew he loved the game, and I had some of it pimped. It was my way of saying thankyou for what he did
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Russell Woodland
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dougadamsau wrote:
I knocked off five games of FS and felt like I'd seen enough. Fun game, but I'll stick with original PG.


Thanks Doug, did the game play feel a little too simple? or something else?
 
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Doug Adams
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Rusty1982 wrote:
dougadamsau wrote:
I knocked off five games of FS and felt like I'd seen enough. Fun game, but I'll stick with original PG.


Thanks Doug, did the game play feel a little too simple? or something else?


It's fine - it's not too simple, but not sure about the re-playability, especially with PG on the shelf. I am trying to churn the collection down to under 150 games so I had an ulterior motive
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Jake Fernandez
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Interesting. I've played the original PG and I wouldn't exactly call it a bastion of replayability. IMHO the replayabilty was found in the:

1. mix of areas you'd use each game + 2 maps included in the original
2. random draw of the powerplants
3. how players approached the auction

How do these relate to the changes in PG:FS and the its replayability?
 
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Andrew Dahl
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Replayability in FS is similar to PG in that a lot of has to do with the order that technology is made available. That said, there is also the tiles that make up the map, so for each game the map will be different.

So in terms of pure randomness, there is a lot of differences in how the game will be setup and play, so replayability is quite high.

I would definitely agree with Andy Holt that First Sparks is Power Grid: Fast mode. The game plays very quickly. This last weekend I was able to teach the game to 5 people and play a 6 player game in under 2 hours. I imagine that we will be able to play a 6 player game in an hour easily once we get the rules down. That is a big advantage to me, because while I enjoy a good 2-3 hour game, it's nice to have a faster game that isn't just a filler.

Ultimately, there are advantages to both games.
 
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Guy Riessen
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Thanks everyone for these responses, they've helped me decide to let someone else buy this if they want to play it on game night!
 
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Russell Woodland
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After a lot of thought, I picked up the original game thanks to all who contributed
 
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Todd Gardiner
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dyeyk2000 wrote:
Interesting. I've played the original PG and I wouldn't exactly call it a bastion of replayability.


For some games, like Chess/Go/Checkers/Hearts, this is not the biggest concern.
 
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Richard Roberts
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Did you give a look to Power Grid: Factory Manager?
 
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Jake Fernandez
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Grantor wrote:
dyeyk2000 wrote:
Interesting. I've played the original PG and I wouldn't exactly call it a bastion of replayability.


For some games, like Chess/Go/Checkers/Hearts, this is not the biggest concern.


?????
 
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Russell Woodland
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Skiznillz wrote:
Did you give a look to Power Grid: Factory Manager?


Bought it, felt it was too simple for some reason. It felt like Power Grid light, so didn't last long before a trade.
 
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Burster of Bubbles, Destroyer of Dreams.
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Skiznillz wrote:
Did you give a look to Power Grid: Factory Manager?


That one plays nothing like Power Grid. There's no map, for example.
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David Jensen
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How do you like Power Grid? I enjoy it a lot. I own the game but like to play online at BSW.

hope to see you online sometime.
 
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