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The Lord of the Rings: Nazgul» Forums » General

Subject: Semi Co-Op? rss

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Dave F.
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I'm wondering what to expect from a semi co-op game.

I've played co-op games in the past and found them quite enjoyable.

The thing is, we have a regular board game group and we play with a ranking system. If, at some point in the game, a player will be far behind in VP, I fear he will just throw the game and do everything to make the entire group lose.

Will this spoil the game for others or make it all the more enjoyable since the other players now have to deal with this extra threat? Thematically, it's kind of weird that a deeply corrupted and enslaved Nazgul would be switching to the "good" side all of a sudden...

Are there any comparable games which feature this co-op mode up to a point? I know of games like Battlestar and the Resistance, but it's already known at the start of those games that there are saboteurs.
 
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Raviv Nagel
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In Defenders of the Realm there are rules to determine the "Champion" if the heroes win the game. You can find endless discussions on the subject in the forums there.
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Jarek W
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Hi,
I can recommend a game called Alcatraz: the Scapegoat.
It's a coop with a twist. All players want to escape the prison, but one of them has to be left inside. That player is elected every turn and cannot participate in fulfilling the escape plan, but has more actions and possibilities, and every turn he gets more, so the rotation in this "scapegoat" role is crucial to win.
I played several coop games with a "traitor feature" (BSG, Saboteur), but Alcatraz differs, as the traitor is known, will change, and still he can't play only to spoil the plan, but rather to become necessary to the team.
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Martin Ralya
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We always play it as a full co-op, but Lord of the Rings is by default semi-coop. The hobbits can all lose, but at the end one of them has done better than the others if they do win.

I don't know if it's the theme for this one, but somehow in my head it makes sense that the Nazgul might not be entirely comfortable helping each other, despite the dark lord's dictates. In Knizia's LotR, having one hobbit win just feels off to me.
 
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Luis Fernandez
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Semi co-op is where players have a very same objective and could cooperate to keep forward it, but in the end one could win.

I though about treason in this game, but you have to co-op to prevent the game winning.
 
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Bill
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LordHellfury wrote:

Very evil spirits.


 
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Peter Clinch
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God's Playground does not have a shared objective, but players do benefit if they co-operate. ninja

However, I suspect it's more like Castle Panic where you win or lose as a group, but if you win then there are degrees of winning devil

cheers
Pete
 
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Dave F.
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Thanks for all of your replies.

I couldn't find a "semi co-op" mechanic to filter all the games on, so that's why I made this topic.

The mechanic has me quite intrigued though.

And to not stray too far from the actual game, I would love to be the Witch King as I think would any other in our group, so maybe the available positions for the game are 5 lesser Nazgul?
 
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