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Subject: Best Airborne Operations Simulation rss

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B. Marsh
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Any thoughts on which game best simulates airborne operations? I'm interested in the tactical level but any game that depicts paratrooper ops is of interest.

Thanks
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Cpl. Fields
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Well, I certainly cannot recommend The Devil's Cauldron.
















Highly enough.
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武士に二言無し
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zuludawn wrote:
Well, I certainly cannot recommend The Devil's Cauldron. Highly enough.


+1

+ Where Eagles Dare
+ Sicily: Triumph and Folly
+ Hunters from the Sky

F.
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Jim F
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zuludawn wrote:
Well, I certainly cannot recommend The Devil's Cauldron.


















Highly enough.


+1
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Jim Ransom
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An oldie but goodie is Highway to the Reich (first and second editions) by VG. I understand there's a newer edition, although I'm not familiar with it.
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jpr755 wrote:
An oldie but goodie is Highway to the Reich (first and second editions) by VG. I understand there's a newer edition, although I'm not familiar with it.


Actually, the VG game was Hell's Highway, a two-mapper covering the entire battle. The new edition of Highway to the Reich is by DG.
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Jim Ransom
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zuludawn wrote:
jpr755 wrote:
An oldie but goodie is Highway to the Reich (first and second editions) by VG. I understand there's a newer edition, although I'm not familiar with it.


Actually, the VG game was Hell's Highway, a two-mapper covering the entire battle. The new edition of Highway to the Reich is by DG.


You are correct Sir. Senior moment...
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jpr755 wrote:
An oldie but goodie is Highway to the Reich (first and second editions) by VG. I understand there's a newer edition, although I'm not familiar with it.


Immo, HtR stands between TDC+WED and the not yet arrived It Never Snows, speaking of level ...

HtR, new edition, is very good, among the other things!!

F.
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Andreas Lundin
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The expansion to The Killing Ground, Overlord: D-Day and the Beachhead Battles. The best.
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john f stup
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zuludawn wrote:
jpr755 wrote:
An oldie but goodie is Highway to the Reich (first and second editions) by VG. I understand there's a newer edition, although I'm not familiar with it.


Actually, the VG game was Hell's Highway, a two-mapper covering the entire battle. The new edition of Highway to the Reich is by DG.

and the original DG game was by SPI.it is very large and and detailed enough to be tactical and large enough to be operational with several scenarios and a long campaign game.
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I might recommend a few titles from the squad level ATS system;
ATS: So Full of Fire which covers elements of the 101st Airborne at Brecourt Manor. It's not a stand alone game and would require a ATS base game to play.

There is also an ATS base game, which is stand alone, Advanced Tobruk System Basic Game 1a: Screaming Eagles.
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Eric Walters
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If simulating the actual drops aren't that important--you are interested in ground operations as well--there's also Screaming Eagles in Holland, depicting the fighting around Veghel in even more detail than Where Eagles Dare.

I'd definitely second the votes for the MMP games but also second that the DG Highway to the Reich (third edition) is a lot better. Like Where Eagles Dare, you get the PIR colonels!

Regarding the Crete operation, I'd stay away from the old SPI Descent on Crete--too many problems with it. I must confess a love for Air Assault On Crete/Invasion of Malta: 1942 but Operation Mercury is perhaps a more comprehensive simulation. On the tactical level, you've already heard about Hunters from the Sky, but if you play ASL, I'd also recommend Kreta: Operation Merkur which has simply incredible maps.

A little known operation involve an German airborne attack late in the war is covered by the game Leros; definitely worth checking out!

On the Russian Front, there's Red Parachutes: Soviet Airborne Assault Across the Dnepr and the older Kanev: Parachutes Across the Dnepr, September 23-26, 1943 covering the same subject. A bit more operational-level rather than tactical.



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George Haberberger
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On the beer and pretzel level, SPI's Paratroop is three small games on Eben Emael, Crete and Arnhem.

Also on the beer and pretzel level is MMP's freebie, Target Arnhem: Across 6 Bridges about Market-Garden.

On the tactical level, platoon size, Avalanche's Panzer Grenadier: Airborne is an introduction to Panzer Grenadier focusing on the US Paratroopers on D-Day. It doesn't show off PG's strength, but one scenario give reduced platoons the possibility of becoming full strength, due to stranglers finding their units.

On the squad level, in addition to ATS (I highly recommend Basic Game 1a), Advanced Squad Leader: Starter Kit #1 has two American Airborne in Normandy scenarios.
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Chris B
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I don't know if it's the "best" simulation, but Fallschirmjaeger is a great little game.
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Rich Shipley
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zuludawn wrote:
The new edition of Highway to the Reich is by DG.


From memory, you need around 10 feet by 4 feet of table space fot this one.
 
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B. Marsh
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which games do a good job simulating tactical combat jumps? I remember the Panzer Leader article in the General years ago that had some additional rules for simulating a combat jump. I was wondering what other games have interesting rules regarding deployment, drop zones, drift, landing etc.

Thanks!

Stink

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Jon Gautier

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Jack Radey probably took the most sophisticated approach in Black Sea*Black Death.
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Richard Boyes
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Band of Brothers: Screaming Eagles
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Brian Train
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Almost all 20th century ground –warfare tactical game systems are designed with or acquire a module of rules to deal with parachute and glider operations.

Good luck finding a copy, but the old (1976) Jagdpanther magazine game Airborne! has some of what you are looking for. Of course, that is the point of this game, and two of the game’s five pages of rules (the rest is taken up with scenarios and charts) are taken up with a rather complex Air Landing Module that encompasses pre-planning, aborts, aircraft navigation (which includes pilot quality, landmark recognition, and confusion factors), flak, and landing itself. Like any jumper, the player feels a certain sense of accomplishment and relief in having cardboard boots hit the paper ground!

There is also an eclectic selection of scenarios, including a hypothetical battle around Kuwaiti oil wells where no one is allowed to use firearms.
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Warren Bruhn
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I vaguely remember doing some kind of parachute drop using some module of the old Squad Leader system. What a nightmare! I'm sure ASL must be worse...

Am having a grand time playing The Devil's Cauldron. Very fun game!
 
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Thomas DeFranco
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sgtstinky wrote:
which games do a good job simulating tactical combat jumps? I remember the Panzer Leader article in the General years ago that had some additional rules for simulating a combat jump. I was wondering what other games have interesting rules regarding deployment, drop zones, drift, landing etc.

Thanks!

Stink

RLTW


The TCS series by The Gamers included those factors in Hunters From The Sky and Leros.
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B. Marsh
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TommyD wrote:
sgtstinky wrote:
which games do a good job simulating tactical combat jumps? I remember the Panzer Leader article in the General years ago that had some additional rules for simulating a combat jump. I was wondering what other games have interesting rules regarding deployment, drop zones, drift, landing etc.

Thanks!

Stink

RLTW


The TCS series by The Gamers included those factors in Hunters From The Sky and Leros.


I do like the TCS games, I have a few of them but I do not have Hunters from the Sky or Leros.
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Bob
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eltorosailor wrote:


We've certainly enjoyed this one since its release!

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