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Days of Decision III» Forums » Sessions

Subject: En värld i flammor, part 5 rss

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Adam Thorp
Sweden
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"I find that 'pinpoint' accuracy during a bombing run increases proportionally with the amount of munitions used."
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September/October 1939

The turn begins with the Soviet Union, the Commonwealth and France grabbing the first three places in the bid. The Commonwealth elects to drop down to third place and then, in a not-entirely-surprising move, France and the Soviet Union both offer a treaty to the government in London. The tension is high as the French player rolls the end-of-turn die, but luckily the turn does not end and His Majesty's Government gratefully accepts. There is now a level 2 treaty between Paris and London, as well a a level 1 between London and Moscow. The Soviet Union trades its single surplus resource to the Commonwealth (the latter was loathe to trade a build point in the other direction. After all, she is the richest player in the game at the moment so why should she share?) in order for the Russian economy to get a small boost when the Commonwealth later makes its planned switch to free trade. The CW resource surplus of 5 resources is funnelled into the French economy. This fact, coupled with the CW activating Spain politically and placing them right on France, means that La Republique now has a budget of 12 build points per turn!

Germany, following in the fourth initiative position, decides that the chances of the turn continuing to Italy is too small for a treaty to be worth it and instead elects to farm bid points in order to prepare for the gear-up in January 1940. A wise move, since the turn ends after that.

In Turkey, the rebel forces seize the opportunity provided by the fine weather to assault Smyrna. The attack is a failure, however, and no losses are taken by the government forces. In China, the Japanese Army sends in an un-escorted bomber to attack the defenders of Chengchow. The Chinese capitalise on this mistake and their intercepting fighters blow the Japanese air unit out of the sky. Little Chinese children play and laugh among the wreckage. Enraged by this, the Japanese attack the city without air support and manage to roll a 10! The Chinese defenders are blown right back to the force pool, and the Chinese children are no longer laughing. The China player is concerned that he now has a 270-kilometre wide hole in his front lines, but the Communist player assures him that it will probably "sort itself out" as the Maoist forces pull back to form a new defensive line further to the west. The Japanese try to eliminate the lone Mao HQ unit, but fail badly. The Nationalists are forced to evacuate Wuhan however, leaving their already-used fighter unit there to be overrun by the advancing Japanese. The IJA soldiers, glad for the chance to avenge the loss of their bomber unit, promptly carve the bones of the Chinese pilots into little flutes to be sent as souvenirs to the Imperial court in Tokyo.

The French territorials in Indo-China finally send the partisans running from Hanoi, and a convoy line has been established to ship that resource all the way back to Metropolitan France.


November/December 1939

Everybody starts playing MP0(g) actions like mad in order to ensure a quick gear-up next turn. France has an election, but nobody cares anymore. The Commonwealth overhears Germany saying that they intend to attack the un-allianced and un-guaranteed nation of Belgium and quickly slams a guarantee down on that nation before the Kanzler actually has a chance to order the attack. Germany is now boxed in on pretty much all sides by nations guaranteed by the Commonwealth. Italy rolls an end to the turn (again!) before Japan has a chance to play its MP0(g).

During the military turn, the Turkish rebels finally capture Smyrna in an assault and the last loyalist stronghold is eliminated. Italy, however, has been using the past turns after the fall of Athens to amass troops at the Greco-Turkish border and now seizes the moment as all the Turkish units lie face-down around Smyrna, unable to move. In a bold move, they declare war on Turkey and Italian forces start advancing toward Istanbul, the gateway to the Black Sea, in bad weather. The Democrats and the Communists desperately start trying to end the turn by choosing "pass" actions before the Italian army reaches its objective. They are unsuccessful, however, and to add insult to injury the weather clears just in time for the Italians to capture the city in a lightning assault. Ironically, their declaration of war was made before the civil war ended with a rebel victory, so the massive negative influence is now reversed into a +10 positive influence instead! True story.

In China, Japanese forces are moving west to the north of Canton in an attempt to catch the Chinese forces in a pincer movement. The attack is a failure, however (they roll a 1) and two Japanese corps are lost with no losses to the defender. China is very pleased, as this means that they will get the production bonus for battles fought on their territory without actually having to lose units. Upset at this thought, Japanese forces cross the frozen lake hexside north of Cheng-Shu in an attempt to encircle the Chiang HQ. They eliminate a Chinese unit but are themselves caught unsupplied behind Chinese lines as the weather thaws the lake behind them.


January/February 1940

The new year begins without Germany crossing the border to neither Poland, Belgium nor the Netherlands, thus denying the Commonwealth a casus bellum and so not provoking a world war. The fascists call this prudent and cunning. The democrats call it boring and cowardly.

The Soviet Union, Germany and the Commonwealth all gear up. The Soviets are kind enough to activate the Netherlands politically and move them across the border into the democratic ideology. The Germans counter this by bringing the Baltic States almost all the way down to Dictatorship. Italy finishes the paperwork for the invasion of Turkey ... and then roll an end to the turn. Seriously, what is the matter with these guys?

In Europe, the Commonwealth has assumed command of the Turkish defense efforts. However, the Italians have no interest in proceeding further into the country now that they control Istanbul and so calmly assume defensive positions on the north side of the Marmara sea while the Turkish forces, including a Soviet infantry corps that was left behind as a "gift" to the new government, make their way up to the south side. The Germans refuse to provoke a war in the foul winter weather, and another turn progresses without incident. In China, the Japanese forces crush the defenders of Cheng-Shu (it is hard to plan an effective defense plan against an attacker who rolls either '1' or '10' on his attack rolls) but are then stopped by fierce winter blizzards (weather roll of 9 plus 2 from the previous impulse equals horrible, horrible, horrible weather). The Chinese defenders are now more or less in full retreat as the IJA is pushing towards Chungking, and the nationalist Chiang HQ is cut off from supply up in the mountains, badly exposed to artillery and air strikes. Their only hope is the fact that next turn, Japan will no longer be in limited war with China and Uncle Sam will be able to start playing US Entry options towards them.

The US Army moves an infantry division to Hawaii, the first ground move by the US player. The other players completely fail to be impressed.
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Jens Svensson
Sweden
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Press release from Italian government:
The glorious capital of ancient Roman empire is finally back under Italian control and is renamed back to Constantinople. The day of liberation will be national holiday.

Reuters intercepted a telegram from Italian military command to Il Duce:
The officers has as ordered started studying the Soviet military tactics and the geography around the Black Sea and Ukraine.
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Simon Nicholls
United Kingdom
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So are Italy happy they can withstand repeated attacks by the Turks (later assisted by the might of the CW shore bombarding fleet)? Nice move though - if only my current Russian opponent didn't read these forums as well, I would look to manufacture the same situation.

In all bar a couple of WiFFE (and earlier edition) games we played over 19 years, Turkey remained untouched. In both DoDIII games we've played so far Turkey has been attacked.

Without being able to see where the German troops are, it looks suspiciously like the Fascists are going for Russia first strategy. And getting the Baltic States allied would be another problem for the Communist. I am surprised that they not been occupied yet.

Anyway it will be interesting to see how this plays out if indeed that is what happens. Just wondering, Greg, just wondering ...
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Grog Jones
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Wonder away Herr Nichols. I also liked the 'declare war at the very end of a civil war' effect. Now, if only Poland wasnt so stable ....
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