Bob Kovak
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I am trying to round our collection (this is my wife and I) of games, and one that I am missing is a fun game that has some dice chucking, some resources, a nice amount of interaction, and the feeling of actually building something in the end. We dont mind direct conflict interaction, so thats fine.

(no, I dont have any of our games on The Geek, so dont bother looking at my profile.. sorry!).

Mainly, its just the two of us that play, so a game that fits well with two players is preferred.

Games we have and enjoy:

Citadels
Summoner Wars
Quarriors
Saboteur 1+2
Carcassone Base game
Carcassone The New World
Archaeology
Jaipur
The Stars Are Right

As you can see, I dont have a euro game with resources and/or building up anything.

The only game of this type that I have actually tried is Catan, the base game. I really did not enjoy the game, neither did she. It just felt kind of dry, I hated the resource trading, and really hated how the thief worked.

I have read that the cities and knights expansion can make the game more enjoyable, but Im not entirely sure.

I have read that Stone Age is pretty good for this, but have not played it myself.

Ive wanted to play Troyes, but I dont have a way to try it.

What recommendations do you have that work well with two players?
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George Parker
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Aggieland
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Look at The Castles of Burgundy. My wife and I played it at BGG.CON in November and really liked it. It has "dice chucking", "resources", and the "feeling of actually building something". However, it lacks in "a nice amount of interaction".

And if "dice chucking" is the preferred component of a good game at your house, look into Quarriors!. Another one my wife and I played and BGG.CON and ended up buying it there.

Good luck!

EDIT: Sorry...missed Quarriors! in your list!
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Alexander K
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I personally like Airships as far as quick dice throwing games go. There is some decision making, and you're eventually trying to build the Hindenberg.

I hear a lot of people think it's too light, but if you don't want something too heavy, I think it's a lot of fun.
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Chad Weaver
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Definitely The Castles of Burgundy
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Dion Baxter
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Sounds like Roll Through the Ages: The Bronze Age should be perfect for you.
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Paul DeStefano
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You could always just spend half an hour building something out of dice...
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Bob Kovak
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Has anyone played Feudality? It looks.. interesting.

I have played Roll Through the Ages, its.. just ok. Its hard to put my finger on why it didnt really go over very well with us.
 
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Jennifer Derrick
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I'll throw out Ra: The dice game. We just got his one and have been enjoying it 2p. You're sort of building a civilization with monuments, etc. There's some interaction as you try to block what your opponent is doing, but it's not terribly cutthroat and nasty. Good, fast moving game.
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juan c marquez
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+1 Castles of Burgundy: great game! I have played only 2p and it certainly plays in less than an hour with 2p (the first two/three games might take 90 min max). there is no AP as although it is not luck dependant the result of the dice and the available tiles reduce the options and therefore the AP. My wife loves it and you definitly fill like you are building your kingdom.
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Robert Washington

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STONE AGE i spretty solid for 2, and you should also look over Kingsburg - a new edition should be available now.
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Kevin
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Outkast wrote:

STONE AGE i spretty solid for 2, and you should also look over Kingsburg - a new edition should be available now.


I would agree these are the two that instantly came to my mind.
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David Boeren
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Castles of Burgundy is awesome, but possibly over the 1 hour time limit. You can probably do it though with 2p once you have some experience.

Kingsburg is way less awesome IMHO, but is shorter and has more player interaction. One of the issues I have with it is that it seems to require more players to make it into a game - a lot of the interesting bits rely on people blocking each other to work.

Stone Age is a good suggestion I think, although it probably has less "building something" feel to it. You're still accomplishing things, they're just not necessarily building accomplishments (some of them are and some aren't).
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Justen Brown
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10 posts and no Galaxy Trucker? Tsk, tsk.

30-60m: check
dice chucking: check
some resources: check
a nice amount of interaction: double check
the feeling of actually building something in the end (and saluting as it gets blown to pieces): triple check.
We dont mind direct conflict interaction: checkaroonie
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Caleb
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Masons. You're trying to influence the growth of towers, walls, and houses to correspond to your scoring cards. Randomness of dice, but you always get a really cool-looking complex of cities by the end. A very under-rated Colovini game. Can be found cheap.
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Jason
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sanchan91 wrote:
I am trying to round our collection (this is my wife and I) of games, and one that I am missing is a fun game that has some dice chucking, some resources, a nice amount of interaction, and the feeling of actually building something in the end. We dont mind direct conflict interaction, so thats fine.


sanchan91 wrote:
I have read that Stone Age is pretty good for this, but have not played it myself.

Stone Age has dice rolling, resources, and indirect interaction. And while you can grow your tribe, build buildings, fashion tools, and gain new technologies, I don't feel it gives the sense of building something.
 
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Reuben
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Pillars of the Earth. The building aspect is superficial, but it's a fun, easy game!
 
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Vast Aire
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How about Airships?
 
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Matthew Proper-Lee
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A Castle for All Seasons is another great choice along the lines of Stone Age but with somewhat more control over your choices.
 
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Bob Kovak
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Galaxy Trucker has dice?

Im going to have to check up on that one again. I read that the game is fun the first few games, but becomes stale after that. Any other thoughts on that?
 
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Justen Brown
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sanchan91 wrote:
Galaxy Trucker has dice?

Im going to have to check up on that one again. I read that the game is fun the first few games, but becomes stale after that. Any other thoughts on that?


Dice are rolled to determine random events like where an asteroid or laser will hit you.

I love it and the game is still #1 party game for me.

You have to be in a really competitive mindset to fully enjoy it. I've played in groups where the players will mutually agree to not turn the clock until they build this "perfect" ship which is bullshit. Galaxy Trucker is about weighing the costs and rewards of your mission. The game lets you peak at majority of the event cards so you can build your ship custom tailored to certain hazards (there are some hidden cards and the order they appear is always random). There's a lot of strategy in how the timer mechanic works. If you see someone spending a lot of time carefully constructing their ship the only proper course of action is to flip the clock and watch them sweat. Sometimes it's more prudent to decide that your hunk a junk is finished so you yell "Go!" to start the final timer and flip them the bird.
 
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Chris Sessoms
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It might be a bit longer than what you want but lords of Vegas might be up your alley
 
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chuck dunn
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ya or get some Legos and play them ... jeez... 30 minutes and I feel like I've built something ... lol... try ADD the game
 
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Jason Monroe
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This list may help

Metalist for 2 Player Games Geeklists (71 lists!)

and maybe this one too:

How do you think these multiplayer games play with 2?
 
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Robert Washington

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Gotta put Kingsburg up - everybody builds up their own little set of buildings, lots of dice.
 
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David Dyer
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I seond that! Castles of Burgundy is excellent for what you are looking for.
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