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Subject: Farscape rss

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Luke Morris
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Uuuuuuuugh I really want to blatantly rip off the Lord of the Rings card game and give it a Farscape theme.
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Mark Rivera
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How about Firefly?
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Luke Morris
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Would there be enough material for a Firefly game?

I've not gotten around to watching it yet but there weren't that many episodes right?
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Mark Rivera
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Not a lot but the universe is pretty rich IMHO. The Serenty film adds to it. If only you could get the rights!
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Ryan Wanless
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HamsterOfFury wrote:
Uuuuuuuugh I really want to blatantly rip off the Lord of the Rings card game and give it a Farscape theme.


My wife would love that. She loves Farscape. I was wanting to make a Farscape game.
 
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Luke Morris
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I suppose I could do the whole "I don't have the rights but I'm just doing it for my own interest etc etc etc" thing.

Still, the Farscape Encyclopedia Project website would actually make it viable as it lists pretty much everything from the series.
 
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Drew Dallas
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I've thought many times that a Farscape card game would be awesome. I've dreamed up a couple designs over the years but never went any further. Not sure that a LOTR LCG clone would do it justice though.
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Ryan Wanless
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I bought her the pen and paper RPG book for Farscape not to play, just cause it had a ton of info about races, worlds and what not.

Should write Fantasy Flight and tell them to get the rights to it...
 
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Luke Morris
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I'm the same as you really Drew. I've jotted numerous things down, co-ops, trust mechanics and various ways of breeching the subject matter but it's tough. This would work I think though it would of course be limited.
 
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Luke Morris
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You're either looking at crew co-op (like Lord of the Rings), or something with Scorpius and Crichton battling for wormhole knowledge/control of his mind, or just focus on the wars at the end...

Why the card game idea works for me is that a few "missions" could be set up for each series.

There's that Doctor Who stories book that seems to be really successful and popular so it shows that an intelligent pnp designer can release a series of "packs" within a game.
 
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Brook Gentlestream
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My take on a Firefly Board Game: Each player controls one of four factions, The Federal Alliance, The Blue Sun Corporation, the Fringe Syndicates, or the Companions Guild. In the middle of the board, are a bunch of pieces representing various Independents on various planets.

This is basically a worker placement game where you don't actually own or control any of the workers. Instead, you must assault, persuade, bribe, recruit, and threaten, the Independents to move to the places you want. Once they are there, they will have no option but to attempt to perform the action associated with that space, and if they fail then they will die.

You must carefully plan the movement of your Independents, but foil the plans of your rivals who are also trying to move those same pieces to where they want to go! Be careful, if your Independents get in a crossfire they can't get out of, both sides will acquire Contempt. The more Contempt you acquire, the more brute force will be necessary to move the Independents, and the more costly and risky those actions will be for everyone involved. Acquiring Contempt makes it easier for opponents without Contempt to peacefully persuade or bribe the Independents to do their bidding, instead of yours.

Manipulate the Independents like the pawns they are, and cut off their options until they are forced to do what you want, where you want. But don't get them stuck in a crossfire with rival factions -- if Independents get stuck between a rock and a hard place, they have a tendency to get themselves unstuck at your expense!
 
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Just be sure to reference the "Crackers Don't Matter" Farscape episode someplace.
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Herc du Preez
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lordrahvin wrote:
My take on a Firefly Board Game...


And don't forget the Reavers that make a habit of gobbling up your pawns...I mean independents.
 
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John "Omega" Williams
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There was a short lived Knight Hawks fan conversion to Farscape.
Then Steve Jackson killed it off.

AEG has out the official Farscape RPG.
Margaret Weis also has out the official Firefly/Serenity RPG.
 
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Sturv Tafvherd
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If you do Farscape, I think it should be all wacky and random, and lots of stuff that just seems to come out of nowhere ... cuz that's how I felt while watching that show. Of course, I wasn't able to watch it back-to-back ... yet ... I'm still hoping to find a good deal on a DVD collection.


I did manage to find a DVD collection of Firefly, and that show has a special place in my heart ... right up there with Babylon 5 and Space: Above and Beyond.

In fact, reading all this got me to watching the pilot episode again.

My favorite parts are really the kind of stuff that feels like "barely surviving and loving it":

Spoiler alert ...
from the very end of the pilot episode wrote:
Simon: You had the Alliance on you, criminals and savages… half the people on this ship have been shot or wounded, including yourself, and you’re harboring known fugitives.

Mal: We’re still flying.

Simon: that’s not much.

Mal: It’s enough.
 
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