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Thunderstone Advance: Towers of Ruin» Forums » Rules

Subject: How is Co-op with this rss

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Julien Le Jeune
Belgium
Namur
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I see people linking the co-op rules from Dragonspire, but I didn't see anyone telling/reviewing how the co-op rules are effectively working with this version.

Is it excellent/good/average?

This is the last thing I need to know before I hit the 'buy' button
 
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Frederick Ohlmann
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The main problem is it requiring guardian. If you have guardian from previous edition, it work relatively well. Without, you may put two thunderstone bearer, one as "guardian" (to make mob go faster), one as end.

There some problematics cards, namely the kobold (use the solo errata that they go to the village stack if you defeat them and in one random player pile if they are left unchecked), but it's not very different from the discard hero troubles.
 
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