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A Touch of Evil: The Coast» Forums » General

Subject: New Locations and Elders rss

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Peter
United Kingdom
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Ok, I'm really looking forward to this expansion. I've been checking in daily for the chance of any new updates (especially on the villains). In my thirst for more knowledge I've taken a good look at the board and have managed to pick up the following descriptions of each location and elder abilities...some cool new features.

New Locations:

Stone Bridge
Roll a D6. On a 3+ draw an Event. On a 1 or 2 draw a Mystery Card.

Barracks
Draw a village encounter. Deploy Militia - Pay 2 investigation to place a Militia marker in any space.

Town Square
Draw a village encounter. Store - Buy Town Coastal Items here.

The Docks
Draw a village encounter. Market - Discard any corner location item to gain D6 investigation -or- Pay 2D6 investigation to take any item out of any discard pile (limit once per turn)

The Beach
Draw a village encounter. Widow's Cottage - Heal 1 wound -or- cure a curse on the roll of 5 or 6.

Icy Waters
Roll a D6. On a 3+ draw an Event. On a 1 or 2 draw a Mystery Card. This space starts with 2 investigation.

Smugglers Cove
(Corner location with unique deck). Secret Passage - Instead of moving normally, you may pay 1 investigation to move to or from the Abandoned Keep.

Shipwreck
(Corner location with unique deck).

Lighthouse
(Corner location with unique deck).

New Elders Abilities:

Mayor Carver
(I think it says...) At the start of each Fight Round add a Militia to your space if there isn't one there already.

The Widow, Jessica
At the start of every Fight Round, Heal any wounds you have on the D6 roll of 3+ each.

The Harbormaster
Each Fight Dice roll of 1 that your opponent rolls against you does a Hit to themselves.

I'm pretty sure most of the above is accurate although Mayor Carver's ability was a bit tricky to read.

I'm REALLY looking forward to this expansion...wonder what surprises we have in store in the 'Village Encounters'...?

Peter
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J Herbert

Goose Creek
South Carolina
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That's what I got too except I thought it said 3 investigation on icy waters
[ Just checked on much bigger monitor , it's definitely 3 investigation on the Icy Waters ]

and that to move between the ship wreck and the smugglers cove is a move of 2 and from the icy waters to the ship wreck, docks and lighthouse is a move of 2 but from the beach to the icy waters is a move of 3.


Think I counted 17 total spaces.
And on the side of the box was a skeleton.



I got....

Argot Blackwell , Master Hunter

male hunter strange

" By law I have found you "


Spirit Cunning Combat Honor Wounds

2 3 4 2 3


Gruff Outsider - Does not draw an event card for encountering a town space

On the Hunt for Evil - May draw an event card anytime he defeats a minion [ or does a hit to a villain outside of a showdown ]

Know Thine Enemy - May discard an event card to gain +2 fight dice for any attack or to prevent a wound to himself

Hunter - Gain +2 fight dice against any beast, vampire or ancient enemy




Maria De La Rosa , Smuggler

female outlaw strange

" Try not to get in my way "


Spirit Cunning Combat Honor Wounds

2 3 3 3 4


Barter - Town items cost her 1 less investigation to purchase [ minimum of 1 ]

Secret Routes - May use any secret passage printed on the board for free during her move rather than in place of her move
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Tristan Hall
England
Manchester
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LIFEFORM - LIVE NOW ON KICKSTARTER!!!
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LIFEFORM - LIVE NOW ON KICKSTARTER!!!
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Great thread - looking forward to this one! cool
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Ivan Erickson
United States
Mesa
AZ
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Doctor Edwards
male ?

Spirit Cunning Combat Honor Wounds
2 3 2 5 ?



Liliana, Lost Soul

female ?

Spirit Cunning Combat Honor Wounds
3 2 1 4 3
 
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Ivan Erickson
United States
Mesa
AZ
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Doctor Edwards
Keywords: male medical

Spirit Cunning Combat Honor Wounds
2 3 2 5 3

Field Medicine: May heal Wounds from any Hero for 1 Investigation each at any time wxcept in a fight.

Autopsy: While in any Town Space, may remove a dead elder from the game to gain d6 Investigation.


Liliana, Lost Soul
keywords: female lost vengeful

Spirit Cunning Combat Honor Wounds
3 2 1 4 3

Shadow of the Past: May reroll an extra Fight Dice for each hit done in a fight round.

Spirited: Always uses Spirit in a fight.

Loss of Faith: May NOT exchange items or allies with other Heros. Training Spirit at the Church requires an Honor 6+ test.
 
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