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BattleCON: War of Indines» Forums » Play By Forum

Subject: Danny v Robert (dinobottm2 v palmerkun) rss

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Jessey
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ARENA: Alchemical Forest Lab: During the recycle step, flip a coin. If the coin comes up tails, each player must cycle in reverse.

The Alchemical Lab in the Forest was important. Danny knew it was vital that he achieved his goal. As he slipped from the shadows, approaching the lab, he saw it. The flask with the bubbling red liquid. What he had come for. As he stepped forward he heard a rustling behind him, spinning he saw his nemesis. "Robert, the Saint" he hissed, monsters writhed up from beneath the ground and gathered around him. "Danny, the Sinner" Robert replied.

oDoooRo

Danny
Discard 1: Monstrous Dash
Discard 2: Fallen Grasp

Robert (Vox, Malleus)
Discard 1: Divine Dash
Discard 2: Chosen Grasp
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One Armed Bandit
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"So... it has come to this"
http://xkcd.com/1022/

I won't be able to post this from work, as I don't have pdfs of the promo characters, but I'll be on it as soon as I get home
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Thiago Colas
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Youre better than me. I only have the demo chars in pdf...
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I will start with Vox and Malleus. +1 Priority, Stun Guard 2.

Sending first beat.
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One Armed Bandit
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I won't be home for an hour and a half (after midnight for Jessey), but I'll get my moves in asap
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One Armed Bandit
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Wow, sorry for the delay. Got home, did dishes and then passed out unexpectedly blush

First beat is now in. Hopefully I can steal some time here at work and scan the cards on the awesome work scanner
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Jessey
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BEAT 1
DANNY
Sinner's Hellgate

Range NA
Power NA
Priority 0
Does not hit or do damage

SOAK 3

After Activating: Move directly to any unoccupied space
End of Beat: Place 3 monsters on spaces that do not already contain monsters

ROBERT
Ascendant Rosary

Priority 5

Start of Beat: Advance 1
After Activating: Move up to 1
End of Beat: Gain a Token.

REVEAL
None.

START OF BEAT
Robert advances 1.

ACTIVE PLAYER: ROBERT
Advances 1 space.

REACTIVE PLAYER: DANNY
Move directly to the corner and dumps three monsters in the middle of the arena.

END OF BEAT
Robert gains Vis (+1 Power).

DooRooo

COIN FLIP: Heads!
Regular Cycle.

Danny
Discard 1: Sinner's Hellgate
Discard 2: Monstrous Dash

Robert (Vox, Malleus, Vis)
Discard 1: Ascendant Rosary
Discard 2: Divine Dash
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Thiago Colas
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Move another one...

Edit: This is what can be called a set-up beat...
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Candi, The battlefield has 8 spaces this time? devildevil
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Jessey
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dinobottm2 wrote:
Candi, The battlefield has 8 spaces this time? devildevil


Yea, instead of moving closer Robert decided to bend space-time instead. I got him back in order though. He promises not to do it again.
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One Armed Bandit
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Teleport back 1 into the corner.

I will dump monsters onto the middle 3 spaces
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Jessey
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ok, and Robert what is your token (I know you indicated it in the PM but I wanted to make sure you had the chance to change your mind given how things cashed out).
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One Armed Bandit
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Technically he picks his token first, THEN I dump my monsters.

In reality, I don't care, I have him right where I want him

evil_cackle.wav
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No change... Thats why i made this move...
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One Armed Bandit
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My next beat is in...
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Jessey
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dinobottm2 wrote:
No change... Thats why i made this move...


Ok beat updated. Regular cycles.

Also, when you send me your style choice can you include the effects of your tokens in the write up (such as the Stun Guard).
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One Armed Bandit
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Hrmm, representing the monsters is... awkward.

Might I suggest either using underline or strikethrough?

DooRooo

DooRooo

Or... using a second track underneath

DooRooo
oo***oo

Underline probably works best...

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Jessey
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Underline does work best so I'm using it
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Sent... Let's go
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Jessey
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BEAT 2
DANNY
Shackled Strike

Range 1-2 (plus monsters)
Power 4
Priority 2

STUN GUARD 5
Opponents may not move into spaces occupied by Monsters

ROBERT
Chosen Shot
Range 1-4
Power 4
Priority 3

Stun Guard 4
BA- Advance up to 1
On Hit: Push opponent 1-2

REVEAL
None.

START OF BEAT
None.

ACTIVE PLAYER: ROBERT
Advance fails because of Shackled.
Hits for 4 damage, and pushes 2 (no where to push)
Robert destroys the monster in front of him.

REACTIVE PLAYER: DANNY
Hits for 4 damage (since Robert is standing on a monster)

END OF BEAT
Danny resurrects the monster Robert destroyed.

DooRooo

COIN FLIP: Tails! Reverse Recycle!

Danny - 16
Discard 1: Monstrous Dash
Discard 2: Shackled Strike

Robert (Vox, Malleus, Vis) - 16
Discard 1: Divine Dash
Discard 2: Chosen Shot[/q]
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One Armed Bandit
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Robert destroys a monster that was in his range (only one choice) after activating.

Then I create one anywhere in my range (that doesn't have a monster) at End of beat.

I'll recreate one in the same space he blew up
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Jessey
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Updated.

Also, everyone be aware:

COIN FLIP: Tails! Reverse Recycle!

Danny - 16
Discard 1: Monstrous Dash
Discard 2: Shackled Strike

Robert (Vox, Malleus, Vis) - 16
Discard 1: Divine Dash
Discard 2: Chosen Shot
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Jessey
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BEAT 3
DANNY
Vicious Grasp
Range 1 (plus monsters)
Power 1
Priority 7*

Reveal: Priority +1 per monster in front of opponent (included above)
On Hit: Power +1 for each monster behind the opponent
On Hit: Move opponent 1 space

ROBERT
Immortal Rosary.

Priority 4

Stun Guard 6
After Activating, Move up to 1
EoB: Gain Sapiens Token.

REVEAL
Danny gets +1 Priority (already included)

START OF BEAT
None.

ACTIVE PLAYER: DANNY
Danny's monsters swarm over Robert and force him closer to Danny, increasing their might! Robert takes 3 damage.

REACTIVE PLAYER: ROBERT
Robert moves 1 space forward.

END OF BEAT
A monster appears under Roberts feet and he receives another blessing!

DRooooo

COIN FLIP: TAILS, Reverse Recycle!

Danny - 16
Discard 1: Shackled Strike
Discard 2: Vicious Grasp

Robert (Vox, Malleus, Vis, Sapiens) - 13
Discard 1: Chosen Shot
Discard 2: Immortal Rosary
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One Armed Bandit
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I will pull him forward for maximum damage!

And at EOB, dump a monster in front of me (the only valid spot)

This isn't looking good though. Robert's not supposed to have all his blessings this fast...
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He wasn't supposed to get Rosary again for at least another Beat. It was a lucky Coin Flip, totally worth the damage...

And Robert Moves one space Foward.
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