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The Battles of Waterloo» Forums » Rules

Subject: Battles of Waterloo rss

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Mike Palmer
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Currently playing the Mont St Jean game and Rielle's I Corps is shattered.

They are attacking Ch.Hougomont but are not engaged, also a couple of brigades are forward to protect those attacking the chateau and these are engaged in shock.

They became shattered on turn 2 and my question is, can they continue the attack on the chateau and shock with the forward elements when shattered or must they all withdraw to recover?

Thanks
Mike
 
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Albert Valente
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Although some posts are well after the fact, I still wanted to get the answers out there for future players.

Whether the units are engaged or not makes no difference, they must withdraw. ('le Guarde rescue!)

Units within shattered commands:
May not voluntarily enter an enemy ZOC
May not use Strategic Movement
Exert ZOC on front hex sides only
If not routed, must move 5 hexes from nearest enemy combat.
If not routed, must move so that they are in command

And, worst of all:

A shattered command may not recover even if routed units subsequently rally
 
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Albert Valente
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a short footnote to strategy.

A chateau is a defensive position, so treat it as a set-piece battle.

Start with artillery to soften-up support units. If Wellington is in a stack with support units, bomb the crap out of him. Half the battle is won if the Allies lose Wellington.

Carefully plan attacks against Chateau. Musketry alone takes too long. Consider using a massed infantry shock attack to carry the position in one fatal swoop:

1. Make sure you have enough units in place to conduct the assault (usually one more than you need in case any fail commitment check). The Chateau can only fire in defense, so cluster around the chateau but don't engage until you're ready to shock.

2. Know what the odds will be before assaulting. Six-to-One is a winner, as is five-to-One. Against weaker chateau's, stack the odds up to 12-1 to get additional DRM's (die roll modifiers).

3. Know what the DRMs will be in advance. Four-to-One are OK only if the DRM's are in your favor (which is rare). The Chateau should be be D-2, and none of your units D-1. Elite and Crack Elite units really rock in this role (no pun intended).

If planned and executed properly assaults on chateau's are fairly predictable.
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