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Subject: Sabotage/Coop games rss

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Stavros N.
United States
Virginia
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I've managed to get a couple friends to play board some games occasionally for the past year or so and one of their favorite games is The Resistance. I'm looking for recommendations of the same genre which I don't know what it's called... Right now I only own The Resistance and Werewolves of Miller's Hollow. Unfortunately we usually don't have enough players for Werewolves so I'm looking for games that can be played with around 3-6 people. Hopefully I can tempt them with a few more "sabotage" games and we can finally get around to playing Munchkin
 
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George Parker
United States
Aggieland
Texas
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You're only young once...but you can be immature the rest of your life!!!
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Sure sounds like you're talking about Saboteur ninja
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Brook Gentlestream
United States
Long Beach
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If you mean semi-cooperative, or "traitor games", then here's some options to consider:

1) Battlestar Galactica: The Board Game (one of my favorite games!)

2) Saboteur and Saboteur 2 (expansion-only editions)

3) The Castle of the Devil

4) Target Earth (when using the "advanced game" rules)

5) Panic Station
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Robert Washington

Long Island City
New York
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Let's not forget Shadows over Camelot.
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Sheldon
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Burnaby
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+1 for Saboteur, especially for a light group like that, and it plays up to 11 I think, it probably isn't so good with 3-4 though. Another option might be Panic Station although the rules are somewhat more complex and the rulebook is kind of a mess. Also better with more people, 5+ I'd say. Probably best to stick with Saboteur as it is much cheaper ($10ish).

Munchkin is pretty light, I'd think if your friends can handle The Resistance they should be able to handle Munchkin, it's just a matter of whether they will like it or not.
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Stavros N.
United States
Virginia
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These are the kind of games I'm looking for! Thanks. Oh and I know my friends can play munchkin but ever since someone told them it's like D&D they won't touch it with a 10 foot pole.
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David Gorski

Chicago
Illinois
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There's Bang! and Shadow Hunters. Shadow Hunters has mechanics that keep the game moving.

There's also Betrayal at House on the Hill sort of. Halfway through the game one person becomes the villain. The heroes have their own secret win conditions and the villain has his own as well. E.g. the heroes have to kill Dracula with the Holy Symbol. Dracula is trying to get 6 bats into the Crypt so he becomes immortal. If anything just say your playing Scooby-Doo the game. (Meanwhile the heroes think the villains win condition is kill them all.)
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