Douglas S
United States
Torrance
California
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I just want to hear this from some people. I hear that 2 has less planetary management is more conflict oriented, and shorter????

What's the story, folks?
 
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Derek Anderson
United States
Ennis
Montana
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There is nothing better than playing board games with my 4 sons!
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There is nothing better than playing board games with my 4 sons!
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It has been a loooong time, but I do still have this game and want to play it again sometime soon. I do recall it seemed more bloody and faster to play - but that also may have had to do with the group of gamers I played it with.

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True Blue Jon
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Vancouver
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Yep.
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Scott Lewis
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Thornton
Colorado
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Dread Our Coming, Suffer Our Presence, Embrace Our Glory (Solonavi War Cry)
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TI2 is definitely more "combat" oriented. There are still diplomacy and political aspects, but they aren't nearly as prominent, because all the objectives of the game deal with conquest and spreading your empire.

The economy of TI2 is a lot more straightforward, but there can be a lot more downtime as a player does ALL their movement (and battles, if I recall) before the next player goes.

I think TI3 is a lot more flexible and dynamic. TI2 may be a bit faster, but it's not as "deep". I think they are both fun games, though I haven't played TI2 in awhile.
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Moshe Callen
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Jerusalem
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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To an extent, my review of TI3 does such a comparison. TI2 was really the game I anted but it wasn't the game I got.
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Phil
Germany
Bremen
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I still prefer TI2 over TI3. But that might be because I played hundres of TI2 games and only played TI3 twice.
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Keith Plymale
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Huddleston
Virginia
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I had made an econ form with the SOP on the back. I took new players through the first turn and by the end of the turn they had the game down.

IMHO but recognize YMMV TI3 was a step backwards. I sold the base game long ago but still have my TI2.

The way I used to do it was to randomly pass out the home systems. Then we would place the center system face up. Then we would shuffle the other tiles and deal them out upside down. Each player was allowed to look at there 'hand' before placement started. Then we built the rings of tiles leaving blank's where the home system's would go.
 
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Moshe Callen
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Jerusalem
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ἄνδρα μοι ἔννεπε, μοῦσα, πολύτροπον, ὃς μάλα πολλὰ/ πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν./...
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μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος/ οὐλομένην, ἣ μυρί᾽ Ἀχαιοῖς ἄλγε᾽ ἔθηκε,/...
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This review of TI is about TI, TI2 and TI3.
 
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