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I hadn't played Acquire with the special powers before as it always seemed like a travesty to mar such an elegant design. I now reckon I was wrong. The special powers add a new dimension to the strategy without being so powerful that they dominate general good play. Two of the powers basically expand your tile choices, two let you get a leg up by acquiring more than 3 stock in a round, and one helps the cash-strapped by giving shares for free. The main decision for these tiles is in their timing, and the desire to hold them back for when the others have squandered them was in constant tension with the need to use them NOW. Great fun.
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