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Eminent Domain» Forums » Variants

Subject: Solo variant, no "dummy" needed. rss

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Geoff Hollis
Canada
Edmonton
Alberta
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Here is a variant I use for playing solo.

1. Deal your starting hand and a random planet
2. Warfare and trade/produce decks are 7 each, other decks are 9 cards
3. Maximum hand size is increased by 1 (to represent "always dissent")
4. Play for 20 rounds

Using a dummy that has randomized turns is not very useful for this game; the addition that another player adds to this game is that they have some amount of predictability, and you can identify that to help shape your own strategy. Any simple, randomized dummy will not fulfill this purpose.

My average scores are around 40-50 for this variant, and it's a decent way to try out or hone strategies!

A Note:

I arbitrarily chose a 20-turn end condition because I had a d20 laying around and it is roughly the number of turns you have in a 2-player game. This decision could use some tweaking. Another option I have been considering is simply discarding 1 influence token each turn.
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Lee Benson
United States
Portland
Oregon
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How do you decide if you've "won" or not?
 
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Evil Bob
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Montreal
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I'm guessing that you always "win".
The object is to see how many points you can accumulate and to beat your previous scores. It sounds like a great way to practice your timing when trying to shift from early to late strategies.
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Jan
Germany
München (Munich)
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hollis wrote:
2. Warfare and trade/produce decks are 7 each, other decks are 9 cards


7 (9) cards after dealing your starting hand or before?
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E Y
Israel
(East) Tel-Aviv
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Have you found strategies that are much more worthwhile in this variant?
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Benji T
Singapore
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For a game that some call a multiplayer solitaire, i find it ironic that people come up with solo variants.

... yet, playing it solo this way is strangely suitable and fun.


Edit: Playing with a Escalation scenario, i got to 67 points. INSANE. Survey/Colonize streak ftw.
 
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Germany
Planegg
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I just wanted to note that the number of available role cards are exactly half of what is in the box.
So instead of remembering the numbers, just form the stacks with half the cards, THEN draw your deck as in a normal game.
 
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Ludovic Roy
Canada
Gatineau
Québec
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Just tried this, had a much better time than with dummy player variants. This one isn't about defeating a "dummy player", it's about trying different strategies and getting a solid score.
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Andrew P
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Kitchener
Ontario
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I've been having a blast with this variant! You can read my posts about my games here and here.
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