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2nd Fleet» Forums » Rules

Subject: Strategic Air Detection rss

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Ty Snouffer
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The rules for Strategic Air Detection (9.2) read:

1) He can place a Strategic Detection marker on any enemy surface unit or stack . . .

2) He can attempt to place a Strategic Detection marker on any enemy submarine . . .

In this case is "any" to be interpreted as "any and all?" Meaning, can one air unit, doing strategic air recon, place or attempts to place detection markers on all units in the target zone?

Or is it one air unit making a check on one hex?

In the AARs here on the forums it seems that people play the former, but I had read it as the latter.

I just had an extreme example in my head, let's say there was a combination of 7+ task forces and 7+ submarines in a zone. I found it unlikely that one air unit would detect or attempt to detect all of them.

Is there a clarification some where?

Thanks

Ty
 
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Gregory Wong
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It is not "any and all," it is just "any." So if you have one air unit on a recon mission that survives to the Strategic Detection Segment, you can pick one stack of surface units in the zone and place a Strat. Detect. marker on it. Alternatively, you can select a single submarine in the zone (not in pack ice) and roll on the detection table.

If you look at the example on page 17, there are 3 Soviet subs, C, D, and F present in the zone. The one NATO air unit on a Recon mission only attempts to detect Soviet sub C.

I have not read the AARs here on the forums. Can you point out specifically where someone detected all the units in a zone with a single Recon mission? I suspect they played it incorrectly, or their AAR isn't clear enough on this particular detail.
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Patrick Williams
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I agree- I've always played 'any' as 'any one' unit or stack. I'm kind of surprised that people would play it as 'any and all'... never even occured to me.

Glad to see that "The Fleet" games aren't forgotten!
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Ty Snouffer
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Thanks for the explanation and point out the example in the ruleboook.

The AAR that I had in mind is here:

http://boardgamegeek.com/thread/487269/scenario-2-boomers-wh...

It seems that multiple subs are up for detection even though the Soviets have only 2 RCN aircraft (that is ok since US has only two subs). But US has only 1 RCN aircraft and seems to be trying to detect all Soviet subs in Turns 1 and 4.
 
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Ty Snouffer
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YankeeGrunt wrote:


Glad to see that "The Fleet" games aren't forgotten!


We're trying. Found a Brit to play with on Vassal via PBEM. I hadn't played before, but I love me some WWWIII naval action!
 
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Gregory Wong
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tsnouffer wrote:
Thanks for the explanation and point out the example in the ruleboook.

The AAR that I had in mind is here:

http://boardgamegeek.com/thread/487269/scenario-2-boomers-wh...

It seems that multiple subs are up for detection even though the Soviets have only 2 RCN aircraft (that is ok since US has only two subs). But US has only 1 RCN aircraft and seems to be trying to detect all Soviet subs in Turns 1 and 4.


I think the author of the AAR played it incorrectly. I posted a reply pointing that out.
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