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Thunderstone Advance: Towers of Ruin» Forums » General

Subject: Play Time... what's your speed? rss

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Mick Law
Denmark
Kolding
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I am new to Thunderstone, and am really enjoying it, but I have a question about how long an average game should take to play.

The box says 45 minutes, but all my games have been longer... much longer... over 2 hours inclusive of set up.

So my question is, will the game get much faster over time? Also, is there anything (besides just playing faster) I can do to speed the experience?

I've tried alternative Setups from the Rule Book, but so far, none of them have impacted the the Play Time.

Thanks,
-- Mick
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Phil Dawson
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My experience also suggests a 2 hour play time is more the norm.
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Chris
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MickLaw wrote:
So my question is, will the game get much faster over time? Also, is there anything (besides just playing faster) I can do to speed the experience?

Playing time will decrease with experience, but we still run about 90 minutes for a 4 player game (~75 minutes with 3 players).
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Andy Leber
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Orillia
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Yeah, the cards/situation can affect the play time too, but my groups very first time playing a 4p of Thunderstone only took about an hour and a half, and we're quite chatty. In fact, we're always well beyond the estimated time for games.

2+ hours, while certainly not impossible, seems a bit high for the norm, in my opinion. I personally never take setup time into consideration though when playing a game.

You'll definitely get faster with a game like this though.
 
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Doug Adams
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Oakleigh
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80 minutes, two player game
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Francis K. Lalumiere
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Brossard
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Under 60 minutes for a two-player game.
Under 90 minutes for a four-player game.

But then again, we've played over 150 games of Thunderstone. So card familiarity really does speed things up.
 
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Jeff Thornsen
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It feels like either the Monsters are much harder in TS: Advance, or the Weapons/Heroes are weaker than in Classic Thunderstone. If anything other than a Level 1 monster ends up in the front rank, it takes a very long time before anyone can get to the 7+ damage usually needed to kill things.

I also feel like some of the Heroes are way more powerful than others (e.g. Criochan, the Glammercast, and the purple Wizard girl whose name I can't remember). But some of the other Heros are pretty crappy, even at level 2/3 (the Druid who can cancel a Battle Effect, and the Thief). So if you get a game with all crappy Heroes, without any good items, players will quickly stall. This is especially true if players buy the "wrong" cards, or don't rest often enough to thin out their junky cards.

I suspect that once players learn all the different cards, the game will speed up. I would guess that more than half the game is spent asking "what does that do?" and "can I see the Level 2 version of this hero?" or is spent trying to figure out if any Monsters have the word "Ambusher" on them in 4-point font.

2+ Hours for a first play sounds about right. And that assumes you don't have anyone prone to AP.
 
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Rich Moore
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Yeah, the box is a lie!
It can easily take 1.5-2 hrs, but no longer than that. Things start slow, but then you reach a point where you're batting things out left and right. Length depends on how long it takes to reach that point!

The wilderness side of the board definitely helps. If you're looking for a quicker game (don't have the time, are just learning), it's a great place to start. Still, a game will probably be up to 1.5 hrs.
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Dutch Jones
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For solo play I'd say 45 minutes (including set up and take down) is about right. I've played 10+ times now though. 2p game (including teaching) took about 90 minutes.
 
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Dion Baxter
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Quickest game played 30 minutes - longest game (with some fairly unhelpful cards in the original Thunderstone) lasted 2 hours!

I would say the average was about 60 minutes including setup and obligatory trash talking.

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Bevin Bot

Michigan
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That's good to know. My first game was around 2hrs, but then we didn't know at the time that "defeated" just meant discarded not destroyed. Once we decided it did (as the game was starting to drag) it went much more quickly. Definitely seems heavily influenced by familiarity with the cards.
 
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