Glenn D
United States
Cumming
Georgia
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What game that you own do you consider to be your "diamond in the rough" game?

This game could be a) a game that garnered mediocre reviews, or b) is not widely known or owned... that has just "clicked" with you, your gaming group, or your family...

For us, we stumbled upon a copy of Oltre Mare in a BGG auction not too long ago that I just threw out a stray bid of $5 on, and won. The game has great components, the cards were all sleeved, looks as if it had never been played...and as it turns out, it is pretty fun. The kids REALLY like it, because it has a neat card collection/resource management mechanic coupled with a theme they really like, as well as a resource trading/negotiation component. The game is not widely owned it seems, very few fans here on BGG. Not the best game in our collection of course, but it is one that the kids will never part with, and is a lot of fun to play with them because they get so "cutthroat" in their trades

So, what is yours?
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David Moffett
United States
Toledo
Ohio
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Constantinopolis. It was received with little fanfare, little praise and seems now to be mostly forgotten. Amid cries of "game 'x' does everything this game does, but better" I still find it an enjoyable cube pushing shipping economic. I like the components and find the art simple and pleasing. The game play interesting enough, but not too heavy and the end result satisfying, plus it plays pretty well with two which is how I do most of my gaming.
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Glenn D
United States
Cumming
Georgia
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ReinhartTR wrote:
Constantinopolis. It was received with little fanfare, little praise and seems now to be mostly forgotten. Amid cries of "game 'x' does everything this game does, but better" I still find it an enjoyable cube pushing shipping economic. I like the components and find the art simple and pleasing. The game play interesting enough, but not too heavy and the end result satisfying, plus it plays pretty well with two which is how I do most of my gaming.


Funny you mentioned this game, I have a FFG insert that came with Arkham Horror which has a one-page ad on Constantinopolis...my wife and I were looking at the booklet, and both of us said, "Hmmm...this game sounds quite interesting...we should look into it."
 
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David Moffett
United States
Toledo
Ohio
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Based on the way you rated the games we both own I'd say our tastes align at least somewhat, I'd recommend it. I've seen it selling very, very cheap a couple of places (Tanga and I think the FFG clearance), mid-twenty dollar range so if you can find a pretty cheap copy I'd grab it.
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GeekInsight
United States
Whittier
California
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I created this geeklist a while ago. All about underrated games on BGG. Some gems on that list that you wouldn't know from their general ranking.
 
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Matt Brown
United States
Okemos
Michigan
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Based on research, Gosu is getting mass love from those who have played it a bit. New players tend to dislike it since there are some mechanics that need to be hammered out to make the game smoother. Tourney rules are used to cover up the issues. My copy should be here this week, and once I get the basics of it down, I'll just toss in the tourney rules and not look back. The artwork alone sold me on it.
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Corey Hamachek
United States
Manitowoc
Wisconsin
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I have 4. Death Angel, Kingdoms, Vegas Showdown, and Timeline but if i had to pick just one id say Vegas Showdown. I picked that one above the rest because when i first saw it i thought yuck. The art wasnt good. The components looked cheap. Players are given paper play mats to use. Everything was pointing towards this is gonna be horrible except for the theme which is to build your own casino. Turns out i love the game and havent found anyone else that doesnt want to play it again after playing it the first time. Ive never won in my plays and am still willing to play it whenever and that to me is a sign of a great game.
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Paulo Santoro
Brazil
São Paulo
São Paulo
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Genesis, by Reiner Knizia. Very good game. But they pasted a ridiculous theme over it.
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Darren M
Canada
Fort Vermilion
AB
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Tycoon is a solid economic game. A bit of an underrated Kramer game that was redone as El Capitán but I like the original for its "old school" looks and simple yet interesting gameplay.
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S. R.
Germany
Mainz
Rheinland-Pfalz
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Confucius! I have no idea why this game is ranked so low on the BGG games list. Granted, the artwork is not to everyones taste, although I like it (it's functional, and partially based on traditional chinese art). But the game play is very unique, with the obligation system both restricting available action possibilities while at the same time providing actions to take, the more you are obligated to other players. For me, this is a true and either underrated or lesser known gem!
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Hilde Vandierendonck
Belgium
zemst
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Lords of vegas, The perfect match for my gaming group
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Moe45673
Canada
Toronto
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dierenh wrote:
Lords of vegas, The perfect match for my gaming group


I saw it at my FLGS. After seeing Dice Tower's review, I thought it was the perfect SettlersOfCatan killer. It looked fun, bright, and with a good amount of friendly screwage. Then I saw the other review on BGG (not the long one) made by the young dude from Vegas and that one made the game seem dull and boring. I went with a couple of other games instead that I've wanted for a while, but LoV is on the wishlist. I'm going to look more into it
 
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Mike Pokrzywa
United States
Circle Pines
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I have two that were real diamonds for our group. Ad Astra and Monastery were big hits. We play with the starting planet varient to Ad Astra and people love the gether/build elements in that game. Monastery seems to be rare (at least it is around here) but people like the carcassone like tile laying. Both games play fairly quick and have easy rules explanations so they are both in my "entry level" of games.
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George Falconer
Canada
Winnipeg
Manitoba
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I would have to say Mustangs.

It is a great little dogfight game, late Avalon Hill. Doubt it is very widely known or recognized. It has a serious flaw in the printing, the counters are too large, and the hexes are too small. That and there are only 16 planes in the original game.

With the expansion and a roster in the General, I have made a set of counters for virtually every fighter that flew in WWII (and many that didn't), re-sized to fit on map tiles that I made for it. Also incorporating the dive and climb ratings from a variant in the General.

Now my little diamond shines, it is my favorite game.
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nyn -
United States
Portland
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Tiki Topple has been a huge hit for our family as it's something my 6 year old daughter can GM for her friends as well as something we can bring along for a quick play at a coffee shop with her in tow. I picked it up for $5 - best money I've spent in a while I'd say.
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Brian McCormick
United States
Lansing
Michigan
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Ares Project. C'mon, the concept of the game is to emulate a PC real-time strategy game! And somehow, it pulls it off. The components are average and the art design is merely okay, so I think that turned off a lot of people, but the game itself is great, and it's very unique.

matthean wrote:
Based on research, Gosu is getting mass love from those who have played it a bit. New players tend to dislike it since there are some mechanics that need to be hammered out to make the game smoother. Tourney rules are used to cover up the issues. My copy should be here this week, and once I get the basics of it down, I'll just toss in the tourney rules and not look back. The artwork alone sold me on it.

Yep, Gosu is very good. Why it isn't more popular boggles me. The art style is there (a big plus for most BGGers), it's not an expensive game, and the whole hand-management/tableau-building aspect is all the rage these days.

 
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Kevin Shillinglaw
Canada
Kitchener
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BirdfluNuggetz wrote:
ReinhartTR wrote:
Constantinopolis. It was received with little fanfare, little praise and seems now to be mostly forgotten. Amid cries of "game 'x' does everything this game does, but better" I still find it an enjoyable cube pushing shipping economic. I like the components and find the art simple and pleasing. The game play interesting enough, but not too heavy and the end result satisfying, plus it plays pretty well with two which is how I do most of my gaming.


Funny you mentioned this game, I have a FFG insert that came with Arkham Horror which has a one-page ad on Constantinopolis...my wife and I were looking at the booklet, and both of us said, "Hmmm...this game sounds quite interesting...we should look into it."


I've been curious about this one as well. It's always seemed interesting to me, and if plays well with 2 that's even better!
 
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Yours Truly,
United States
Raleigh
North Carolina
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There must have been a moment at the beginning, where we could have said no. Somehow we missed it. Well, we'll know better next time.
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For me that would be Lascaux. Very entertaining, light bidding game that has real shells as currency and an interesting cave painting theme. It's ranked all the way down at 1502, but it clicked with me, and it's a keeper in my collection.

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ronald fraigun
United States
Tujunga
California
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Ok this is an easy one for me to answer:

Monkeys on the Moon Great game, lots of fun and everyone i've ever played it with has enjoyed it. Far better game then it would seem but does take a play or three to really get all the rules down correctly without missing something. For us the thin we missed the first several games was that the stones (or tokens or whatever they are called) are hidden information.
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Jason Hinchliffe
Canada
Mississauga
Ontario
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A year ago I'd have said Forbidden Island. It's gotten a fair bit of love since then, but I picked it up on a whim for 20 dollars. Good move.
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Kevin Shillinglaw
Canada
Kitchener
Ontario
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I have quite a few, but my big one would be Carpe Astra.

This little gem is about gaining political support in a galactic empire. I find the theme and the mechanics work nicely together. This game does a great job of emulating different factions jockeying for political positions.

But, as with most of my games, it never sees enough plays.
 
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Driver 8
United States
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Looking over my collection from lowest Geek Rating...

One of the very first games in my collection was a first edition copy of Shipwrecked a friend picked up at a convention and gave to me. I think the only reason I still hang onto it is for sentimental reasons.

Anyway, there's just something unique about the 'auctions' in the game. They often present a lot of tension in the game, especially when you DON'T want to win an auction. Having said that, it's also a bit frustrating when they end in a stalemate and you feel like you have no control.

Sometimes when we play, the game really clicks and it's a diamond. At other times it's just rough!
 
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Little Neddie Knickers
United States
Philadelphia
Pennsylvania
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Lords of Scotland

The rules, as written, are a little wonky. What they keep referring to as a "clan" is actually a single card, even though there are such things in the game called a clan that are used in bloodlines to represent a group....

Thanks to all the BGG forums, I was able to clarify this AND to help immensely with all the special powers which are the actual meat of this game. The rules included with the game for some reason only mention all these special powers with a quick little blurb each. Its not that the special powers are that confusing but it is a bit tricky to learn on how they interact with each other sometimes.

I believe a definitive player aid or re-written rules would give this game a bump in ratings.

NOTE: I have ONLY played this as a 2 player game.
 
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Scott McKay
Canada
Ottawa
ON
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I don't own this game but have played a friend's copy several times when we have a large group;

Long Shot

It is exciting, suspenseful, and F. U. N.
 
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Tom Flatt
Canada
Whitecourt
Alberta
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Dragon's Gold! Lots of fun; the key dynamic is splitting up treasure troves amongst competing players! You have to like a bit of confrontation and you have to be able to compromise!
Always a hit with our family and friends!
 
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