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Subject: Shuffle Building? rss

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Mark Mitchell
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What's that then?
 
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Brad McKenzie
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Have been wondering that myself. Seems like we may have to wait until they reveal the rules next month, unless some friendly designer wishes to share some intel...
 
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Mark Ryan
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piqued my interest too
 
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Thomas Staudt
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No need to wait. If you take a look at
http://www.alderac.com/smashup/about/
it says

"When the game begins, players take turns drafting one of several faction decks. Once each player has two decks, they shuffle them together, combining their distinct abilities into a unique 40-card deck. Players then deal out a number of Base cards, and play their decks to attempt to have the most power on a base when it is scored."

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Mark Mitchell
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ashman wrote:
No need to wait. If you take a look at
http://www.alderac.com/smashup/about/
it says

"When the game begins, players take turns drafting one of several faction decks. Once each player has two decks, they shuffle them together, combining their distinct abilities into a unique 40-card deck. Players then deal out a number of Base cards, and play their decks to attempt to have the most power on a base when it is scored."


Thanks for that. Sounds like drafting is an interesting process in itself.
 
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Brad McKenzie
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I understand the shuffle part, but not the building. So you create a deck of cards and play them. Does your deck gain more cards over time? Do you attempt to make a stronger deck over time by culling unwanted cards? How does the deck build?
 
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The Compulsive Completist
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It sounds more like you just choose two factions and smoosh them together. At that point your deck is built. Might be wrong but I think it is that simple.
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Michelle
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gamecat_uk wrote:
Sounds like drafting is an interesting process in itself.


No, I think "drafting one of several faction decks" just means choosing which faction you're going to play, not choosing individual cards to go into the faction deck. Like, all the factions are laid out on the table, then player 1 chooses robots, player 2 chooses ninjas, player 1 chooses pirates as their second deck, and player 2 chooses wizards as their second deck. Drafting complete.

Then P1 shuffles their robots and pirates together, and P2 shuffles their ninjas and wizards together. Shufflebuilding complete.
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Gar Per
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breegull wrote:
gamecat_uk wrote:
Sounds like drafting is an interesting process in itself.


No, I think "drafting one of several faction decks" just means choosing which faction you're going to play, not choosing individual cards to go into the faction deck. Like, all the factions are laid out on the table, then player 1 chooses robots, player 2 chooses ninjas, player 1 chooses pirates as their second deck, and player 2 chooses wizards as their second deck. Drafting complete.

Then P1 shuffles their robots and pirates together, and P2 shuffles their ninjas and wizards together. Shufflebuilding complete.


Yup. It seems to fit the definition of a draft, but it isn't really what comes to mind when I think "draft".

As for "shuffle-building", I think it is just a marketing play. It invokes the "I am like Dominion or Quarriors but slightly different so look at me!" fad, but isn't really a mechanic like I'd think of deck-building. Just like the "draft", this isn't what comes to mind when I hear "something-building" Frankly, it's smoke and mirrors, but it got me to look at the game and be interested for other reasons. So, whatevs.
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Vince Lupo
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nate_lockhart wrote:
breegull wrote:
gamecat_uk wrote:
Sounds like drafting is an interesting process in itself.


No, I think "drafting one of several faction decks" just means choosing which faction you're going to play, not choosing individual cards to go into the faction deck. Like, all the factions are laid out on the table, then player 1 chooses robots, player 2 chooses ninjas, player 1 chooses pirates as their second deck, and player 2 chooses wizards as their second deck. Drafting complete.

Then P1 shuffles their robots and pirates together, and P2 shuffles their ninjas and wizards together. Shufflebuilding complete.


Yup. It seems to fit the definition of a draft, but it isn't really what comes to mind when I think "draft".

As for "shuffle-building", I think it is just a marketing play. It invokes the "I am like Dominion or Quarriors but slightly different so look at me!" fad, but isn't really a mechanic like I'd think of deck-building. Just like the "draft", this isn't what comes to mind when I hear "something-building" Frankly, it's smoke and mirrors, but it got me to look at the game and be interested for other reasons. So, whatevs.



It's a FANTASTIC direction for CCGs to go in. Don't make us choose 40 to 60 cards. Let us quickly choose 2 or 6 things that comprise blocks/sets of cards. Still really easy to get a game going very quickly, but also strategic and full of possibilities.

edit: by CCGs, I actually mean any card game where you build a deck before the game starts. Smash Up isn't a ccg. Though it definitely looks expandable.
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Erik Rodriguez
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It's definitely a simple concept, but a neat idea.

I believe they use the term "draft" because players are taking turns selecting possible factions (20 card decks) from a community pool and each selection causes the pool to shrink.
 
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Edward Bolme
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foxtrot2620 wrote:
I believe they use the term "draft" because players are taking turns selecting possible factions (20 card decks) from a community pool and each selection causes the pool to shrink.


This is correct.

"Shufflebuilding" basically you build your deck by shuffling your two factions together. Easy!
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Blair
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edbolme wrote:
foxtrot2620 wrote:
I believe they use the term "draft" because players are taking turns selecting possible factions (20 card decks) from a community pool and each selection causes the pool to shrink.


This is correct.

"Shufflebuilding" basically you build your deck by shuffling your two factions together. Easy!


Here I thought it was a gentle clever poke at all the "deck-building" games where all you do in them is shuffle shuffle shuffle. Avast. Ah who cares? I still think it's funny. laugh
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