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1812: The Invasion of Canada» Forums » General

Subject: Wich game do you prefer 1812:TIC or Sekigahara? rss

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Chaos Drakan
Brazil
Maceió
Alagoas
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Guys,

Im deciding to buy a light war game and came in my mind this to:

1812: The Invasion of Canada

Sekigahara: Unification of Japan

Which game do you thing I should buy?

Tks
 
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Brian Berg Asklev Hansen
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Vejle
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Both!

If thats not an option then go with the onenwith the most appealing theme (to you).
Some other things you should consider are:

Sekigahara is strictly 2 player while 1812 is both 2 player and team play.

Sekigahara has a very strong focus on bluffing and fog of war while 1812 has more open information while still having some secret information in each players cards.

Sekigahara has no randomness apart from the carddraws while 1812 has a random turn order and combats are decided by dicerolls.
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Don Smith
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brederodes wrote:
Guys,

Im deciding to buy a light war game and came in my mind this to:

1812: The Invasion of Canada

Sekigahara: Unification of Japan

Which game do you thing I should buy?

Tks


1812 for Eurogamers - Sekigahara for wargamers - both are excellent!
 
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Jake Waltier
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I wouldn't call Sekigahara a light game, but both are great.
 
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Dan Williams
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The price for Sekigahara may be the determining factor. I have had a great time with 1812, mainly trying to figure out how the Americans can win, which has been unsuccessful to this point.

But if I was down in sunny Brazil(again) with nothing to occupy my time but the beautiful women and Brazilian beer a great wargame, I would probably go with Sekigahara. I think it will end up being a better value, as measured by $/replay.
 
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Rick Schryer
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Definitely Sekigahara, no hesitation. Unless you want a higher player count, but if you did, why would you include Sekigahara?.

The tension and narrative arc of the game is spot on which makes it a great wargame. Lots of replay factor and variety as the cards create the terrain and moments of opportunity in a very fast moving game, while still giving the players a great degree of control over how to manage each situation. There are a few strange rules in Sekigahara, but I wouldn't call it complex. I would rather say that you might want to check up some FAQs to clarify the rather vague rulebook.

If you ever get the itch to try something more complicated, check out Napoleon's Triumph. While the rules are even more vague and alien, they aren't difficult once you get it.
 
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Was George Orwell an Optimist?
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Don Smith wrote:
1812 for Eurogamers - Sekigahara for wargamers - both are excellent!

I'm not sure I buy the 1812 for Eurogamers description. It's full of direct conflict, and has a healthy dose of randomness. I'm a wargamer, and have played lots of hex-and-counter games with 50+ page rulebooks, but I really like 1812. I also like Sekigahara, although I've only played it once.

It's always tough to make recommendations on these apples and oranges choices. There's plenty of info here on both games; I suggest the o.p. read through the rating comments on both game pages and see which sounds more appealing.
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