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Aliens: This Time It's War» Forums » General

Subject: What to use for turn marker & counters? rss

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Darren Martin
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Hi there,

My wife started creating me a copy of the game last night by printing out the cards and putting them into FFG euro sized sleeves. However she isn't sure of what everyone else has been using to create the turn marker, and also exactly how many counters are needed (and of what type). Can anyone shed some light for us?


Cheers



Pincher
 
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Hernan Ruiz Camauer
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This image shows the various types of counters needed to track information in this game. Any distinct-looking tokens will do, but a clear glass bead seems to work well for tracking the current turn.
 
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Lines J. Hutter
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Yip, I was going to post this picture, too ;-)
The glas bead is actually a picture of the one I´m using.

You need 14 Nuke tokens.
I have 6 Strength +1 and 6 Toughness tokens and these are more than enough.

Have fun!
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What is the difference between strength and toughness?

I have 16 yellow glass beads for Nukem tokens, 8 or so red beads to put on aliens for toughness, and one green bead to put on the current location / turn marker.
 
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Hernan Ruiz Camauer
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Toughness essentially means you need to kill the Alien twice. The first time you kill it simply removes the Toughness counter.
 
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Right, and that's what I have my red beads for. But, Lines42 mentions a toughness and a strength+1 like they're different things with different markers, and I don't think that they are.
 
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Hernan Ruiz Camauer
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A +1 Token means add one to the card's attack value. Two totally different game functions.
 
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heruca wrote:
A +1 Token means add one to the card's attack value.

Hm. I don't recall ever coming across that card; I've played the game about 6 times.
 
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Hernan Ruiz Camauer
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Read the Alien Horde card, or the Alien Lurker card.
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heruca wrote:
Read the Alien Horde card, or the Alien Lurker card.

The Alien Horde says plus one toughness.

But, you are right, the Alien Lurker says Plus 1 Power. I never noticed that and assumed it was just plus one toughness, like the rest.

Power is what the red attack number is called in the instructions, so I have to agree with you. If that's true, that's neat, but now I have to find another marker color. -- or I guess I could just place a red bead right next to the power number. There's not really that much going on in a given column for it to be too hard to remember whether a marker means +1 toughness or +1 Power.



 
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Darren Martin
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Cheers everyone. You've answered all my questions nicely cool
 
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Hernan Ruiz Camauer
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In Lines42's version of the cards, the "Alien Host" and "Alien Attack" cards also use +1 Power tokens. But I don't think these cards exist in the original game; they are the result of a conversion of cards from the game "Revolver" back to Aliens-theme.
 
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