- Richard HutnikUnited States
Bluffjack (Poker-Blackjack hybrid) rules
By Rich Hutnik (Copyright 2012)
This game combines Blackjack with the bluffing of poker, with the goal beating the other players, not the dealer.
Number of players for game: 2 or more.
Game objective: To be the first player with all the chips.
Equipment used in game:
* Deck of playing cards
* Poker chips
Flow of game play:
For each hand, the first card is dealt face down to each player. After this, one card is dealt face up. Then players bet. Players who stay in get cards, and try not to bust, then there is a final round of betting.
Rules of play:
* Deal out one card face down to each player. Then deal one card face up to each player.
* Each player antes up an initial bet. Player to left of dealer must raise by same initial minimum bet amount. Players either then fold or call or raise. If one player is left, the remaining player wins the pot.
* Going around the table, each player either takes a card or stands. If they stand, then they will no longer take cards. Once all players stand, then it is going onto a final betting round.
* During final round of betting, players raise or call or fold. Play is then resolved as follows:
- If only one player remains, they win the pot, even if they went over 21.
- If more than one player remains, all players reveal their cards.
- If more than one player remains, and all players went over 21, no player wins the pot. The money goes to the house.
- If more than one player remains, and at least one player didn't go over 21, the player who was closes to 21 without going over, wins the pot. In case of more than one player didn't go over 21 and tied, they split the pot.
* Dealer passes to the next player on the left. Players who run out of chips are eliminated.
How the game ends:
Game ends when one players has won all the chips. They win the game.
More betting: After initial round of betting, after a player receives their card, or held, they may end up calling or raising the current high value at the table, or folding. In cases of players who held, when play passes to them, they must call or raise, even if they don't get a card.
Two initial bets: After players get dealt one card face down, they bet. They they also bet after they are dealt their initial face up card. This replaces the original rules, where players get dealt two sets of cards.
No house: In this variant, assume there is no house. In this, any chips that would normally of gone to the house are set aside and won by the last remaining player.
Charlies: If players want to play with a 5, 7 or 10 card Charlie, which consists of a hand less than 21, but equal to the number of cards of the charlie, they can. A Charlie would be the highest valued hand that is not equal to 21, even if a smaller hand is greater than the value of the Charlie. If more than one player has a Charlie, and none has 21, then the highest valued Charlie would end up winning the hand. Another variant on the Charlie is to have there be a minimum number sized for a Charlie, and then in case of a tie for the sum of the hand, the player with the longer Charlie wins the hand.
Best hand: Rather than closest to 21 without going over, the idea is to have the best hand. See hands below for best to worst. This makes for there to be less chance of there being draws.
Rank of hands (From best to worst):
21: Ace, King of same suit
21: Ace, King of different suits
21: Ace, Queen of same suit
21: Ace, Queen of different suits
21: Ace, Jack of same suit
21: Ace, Jack of different suits
21: Ace, Ten of same suit
21: Ace, Ten of different suits
21: Three or more cards.
Charlies (if playing with them)
20-2 (closer to 21 the better)
Bust (Greater than 21 always loses, unless player gets all others to fold).
- [+] Dice rolls