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Mage Wars Arena» Forums » General

Subject: Card Spotlight - Idol of Pestilence rss

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Patrick C Connor Jr
United States
Jamestown
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Pesky Level 1 creatures becoming a nuisance? Drop Idol of Pestilence and watch them scatter as they take a point of direct damage every turn! With one point of armor and eleven life points, this conjuration can survive long enough to take out a Bitterwood Fox or two.
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Alan Gerding
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Ohio
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An awesome card to play when summoning the undead.
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John Guytan
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Texas
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Definitely! I've never used it in my games, but a nice book of skeletons and Reassemble spells would be cool with it.
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Bryan Pope
United States
Sachse
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Also works great with the demonic creature Malacoda, and the other Dark conjuration Deathlock! Whirling Spirit is another non-living creature that gets around these cards, just like the Skeleton Sentrys.
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cameron maynard
United States
Indiana
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Don't forget your mage is a living creature! But so is the enemy and a few more points of direct damage like lets say a ghoul rot and a death link and you become favored by the gods. And there is nothing better than playing this when the opponent is hurt more and has just that last life they are saving and hiding behind a wall to heal when you drop this Idol. Epic!
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Harry G
United States
Massachusetts
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This card is great against swarms of living creatures. Beastmaster be warned. Level one monsters will most likely die or be vastly weakened by the time they come for your mage.
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Marco Fregoso

La Spezia
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Lord Galactus wrote:
Also works great with the demonic creature Malacoda, and the other Dark conjuration Deathlock! Whirling Spirit is another non-living creature that gets around these cards, just like the Skeleton Sentrys.


Bryan, when will the rules be avaliable?
we all have a huge hype for this game, even here in Europe...
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Bryan Pope
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Sachse
Texas
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Hi Marco! We're working on it! We are extracting the rules pages from InDesign and making them searchable as an online document, and downloadable as a PDF. We hope to have this up very soon along with an online video tutorial of how to play the game.
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Chris Henson
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NR71 wrote:
Don't forget your mage is a living creature! But so is the enemy and a few more points of direct damage like lets say a ghoul rot and a death link and you become favored by the gods. And there is nothing better than playing this when the opponent is hurt more and has just that last life they are saving and hiding behind a wall to heal when you drop this Idol. Epic!


Exactly! Also, I like putting Poisoned Blood on my opponent mage as well. It's an enchantment that gives the enchanted creature the Finite Life trait -- meaning he can't heal up as long as the enchantment stays on him. Nothing better than to force him to deal with 1.) my enchantment and 2.) my idol. That just gives me more time to beat him down.
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Derek Graeff
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Reminds me a lot of one of my favorite MtG cards - Pestilence. Ahhh, my old Pestilence decks - fond memories.

Anyway, I really like this ability - it can do so much in the right set up really, its great. Does the ability affect the whole board, or just the particular zone that this cards in?
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Derek Dix
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It affects the whole board. If you manage to get the card out it hurts both you and your opponent, so it requires some planning on your part. There are a couple of conjurations that affect the whole board and make the game really interesting.
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