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Subject: Deck Building Questions rss

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Charles Smith
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I am currently doing Undergraduate Research on Card Analysis and Design: Deck Building Games, and also new to the BGG community. After scouring the forums for nearly two hours, I was unable to find the answer to my questions.

Could someone explain, with detail, the differences between a DBG 1.0, DBG 1.5, and DBG 2.0? I understand that Dominion was the first of its kind and started the industry of DBG, but have seen people refer to games like Ascension: Chronicle of the Godslayer and Thunderstone as a DBG 1.5 and I would like a more clear explanation of what that entails.

Thanks ahead of time to all those with hasty and productive responses.
 
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Charles Smith
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I believe the 1.5 and 2.0 ideals come from taking the original Dominion concept (mainly the communal card pool), and adding another element to it. That makes sense to me in regards to 1.5, but 2.0 has me oblivious.
 
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todd sanders
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i believe it has to do more with what you do with the deck as you build it

to generalize greatly -

Dominion is a deck builder where the purpose of getting cards is to get more cards

games like Ascension and Thunderstone, the purpose of getting cards has a secondary use - to defeat a component (i.e. monsters) providing a 2nd stream of victory points, in effect.

in these games you do something with the cards beyond simply having them

DBC 2.0 style games which i suppose i'd loosely maybe lump in Core Worlds and Eminent Domain, the deck building is part of a richer game experience where getting cards allows for different streams of strategy and allows the player to shift from one strategy to another as required

in these games you do something with the cards beyond simply having them and are able to adapt what you do as the game progresses

again gross generalizing here
 
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