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Subject: how to share secret information? rss

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Chris
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For example, I am the Atreides player I want my ally to know when a weapon is available in the Bidding Round. Obviously I do not want all the other players to know this. What is the best way to communicate secret information?

I think the rules mention that Allies may discuss strategy secretly at any time. How? Go to a different room and talk? This seems weird and difficult given that you will not be able to see the board. Pass notes? A little middle school. Phone text messages? Not a bad idea unless you accidentally send info to the wrong person, not to mention this would slow things down.
 
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Jefferson Krogh
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After you make your alliance, take your allies aside and establish signals, just like baseball. Then, each time a card is up for bid, run through the signs like a third-base coach, and hopefully they'll remember that putting your left hand on top of your head means "weapon."

Your enemies will be so busy laughing that they'll forget their own strategy, too.
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luke smith
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I would say just pass the note. If it is secret movement stuff, then go into the next room (that works for us in Game of Thrones). However, most stuff isn't secret since it is obvious who your enemies and allies are, and alliances are enforced, unlike Game of Thrones.
 
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Brad Johnson
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For us, we just tolerate a fair amount of stepping away from the table. As long as it's not *too* gratuitous, we just accept it as part of the game.

If the Atreides is sharing card info during bidding, we just let him show the cards to whomever he wants. A quick slide of the card across the table, and it's handled. (I suppose some people might not allow this, but it's standard for us.)

As an aside, I think the change in Rex to prohibit private communication of any kind really killed a lot of the diplomacy and strategizing that we enjoy so much in Dune.
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Disgustipater
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tempus42 wrote:
If the Atreides is sharing card info during bidding, we just let him show the cards to whomever he wants. A quick slide of the card across the table, and it's handled. (I suppose some people might not allow this, but it's standard for us.)


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Klaude Thomas
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LetsGetTrivial wrote:
For example, I am the Atreides player I want my ally to know when a weapon is available in the Bidding Round. Obviously I do not want all the other players to know this. What is the best way to communicate secret information?

I think the rules mention that Allies may discuss strategy secretly at any time. How? Go to a different room and talk? This seems weird and difficult given that you will not be able to see the board. Pass notes? A little middle school. Phone text messages? Not a bad idea unless you accidentally send info to the wrong person, not to mention this would slow things down.

The rules expressly provide that allies can hold secret discussions XII.E.2. That being so, as Tempus says you might as well allow Atreides to slip the cards over facedown prior to bidding. Or, if Atreides prefers to force others to trust his word, then per the rules allies can request a private conference. Written notes also works fine, and FWIW if you're playing Atreides it is tactically better to do that than show the cards.

NB: Before passing info Atreides should seek to elicit from allies a simple deal reading something like 'Any information I receive from Atreides will not be passed on to any other player, unless that information also comes into my possession in some other way (e.g. buying the card or playing a Truthtrance)'. That preserves the value of the information for Atreides, and controls information leakage. Players could cheat the deal, but only through getting into some future alliance that excluded Atreides, assuming two or more players are then happy to deliberately break the game rules.

 
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Johnathan Gopen
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lukasaurus wrote:
I would say just pass the note. If it is secret movement stuff, then go into the next room (that works for us in Game of Thrones).


Not to be a bother, but that's actually against the rules in Game of Thrones. Everything in that game must be discussed publicly. I suppose that's to simulate all the spies the Houses have working for them.
 
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Disgustipater
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Dalamarth wrote:
Not to be a bother, but that's actually against the rules in Game of Thrones. Everything in that game must be discussed publicly. I suppose that's to simulate all the spies the Houses have working for them.

Or to expedite the game, because secret discussions slow the game down. FFG forbids secret discussions in most of its more recent games. We usually ignore that rule because it makes the game more fun.
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Johnathan Gopen
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Disgustipater wrote:
Dalamarth wrote:
Not to be a bother, but that's actually against the rules in Game of Thrones. Everything in that game must be discussed publicly. I suppose that's to simulate all the spies the Houses have working for them.

Or to expedite the game, because secret discussions slow the game down. FFG forbids secret discussions in most of its more recent games. We usually ignore that rule because it makes the game more fun.


Either way, it works well for that game. Alliances are extremely fickle things, and you never know if what someone publicly says is the truth or not.

Whereas in Dune, public revelations are required by the game to be truthful.
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