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Subject: Ogre Designer's Edition - With Sneak Preview of Vulcan Ogre and Dice - KS Update #48 rss

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Talorien
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As promised last time: the Vulcan! With its huge grabby arms! There are two of these in the Kickstarter edition of Ogre. The rules will appear online. I expect that there will be a supplement featuring Vulcans, combat engineers, and rules for changing the map in more subtle and controllable ways than "Cruise missile . . . launch!"



Dice! The smaller one at the far right is a regular 16mm Munchkin die for comparison. On the left are big (19mm) shiny acrylic Ogre dice. The box will have a Combine red and a Paneuropean blue. The black and green ones will be available separately. (The red Paneuro and blue Combine die are just what happens when the factory sends a bunch of samples.) And on the right are pyramid, Cthulhu, and Munchkin dice made in the same 19mm size. Prediction: You will eventually be able to buy these.



And here we have the 12 pages of the Scenarios book, laid out on the table to compare one version with the previous one. You can't really appreciate Richard Meaden's beautiful layout, let alone the artwork. It's just a lot of pages on the table. Trust me, though. "A lot of pages on the table" is a long ways from where we were at the end of the Kickstarter, and it's getting closer to "a book at print."



-- Steve Jackson
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Jake Rose
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I know this will be an unpopular thing to say, BUT...

The more I see the '3d' units and buildings the less I like them. From an 'above the table' viewpoint you are going to see a lot of chipboard edges that are just ugly to me.

The dice look nice though.
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Paul DeStefano
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jakecarol wrote:
I know this will be an unpopular thing to say, BUT...

The more I see the '3d' units and buildings the less I like them. From an 'above the table' viewpoint you are going to see a lot of chipboard edges that are just ugly to me.

The dice look nice though.


I really have to agree on this one.

I thought the chipboard Ogres were clever at first, but this thing is just not good looking at all.
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Brian Rayburn
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I don't like the Vulcan, but that goes all the way back to the beginning, has nothing to do with the current model.

I think that in actual play it will look a lot better. Remember, when playing you will be moving around, the units will be changing position, and things won't be so static, like a still picture.

Yeah, those dice look sweet.

-Brian
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David McLeod
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Im loving the 3D models. Totally unique! Even better, I wont have to worry about painting them!
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Jake Rose
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Axelfudge wrote:
Im loving the 3D models. Totally unique! Even better, I wont have to worry about painting them!


I'm not sure I buy off on 'totally unique'. Plenty of examples of a similar process used to make a '3D' object from a flat medium, the plasticard ships from a certain pirate game being just one example.

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Kevin Riddle

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I'm not a fan of the big giant arms thing
but I love the building of the models
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Brian Rayburn
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Yeah, the 'giant grabby arms' has always put me off the Vulcan. This particular model is very nice, and I appreciate the work SJG has put into it, though. Can't wait to see some of the other stuff, especially the Dopp. Don't know why, but I love the look of that thing. Even stooped to playing PE in one game so I could use one, long long ago. Good unit.

-Brian
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Talorien
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jakecarol wrote:
I know this will be an unpopular thing to say, BUT...

The more I see the '3d' units and buildings the less I like them. From an 'above the table' viewpoint you are going to see a lot of chipboard edges that are just ugly to me.

The dice look nice though.


Hmm, this might be a case of that infamous malady, 'miniaturethritis'?

(Blown-up shots of miniatures don't actually look as good as the real thing, because the blow-ups are so big)

This is the closest I can get to how it'll look at the real size:



The 3D models have a LOT of presence on the table compared to a flat counter -- it's one of the things which really gives Ogre Designer's Edition that immediate, visceral sense of 'a huge robot tank surrounded by smaller stuff' which you otherwise only get with actual miniatures.
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Paul DeStefano
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Talorien wrote:


This is the closest I can get to how it'll look at the real size:



You do realize that on an iPhone, that sucker's about as big as a dime...
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Jake Rose
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Geosphere wrote:
Talorien wrote:


This is the closest I can get to how it'll look at the real size:



You do realize that on an iPhone, that sucker's about as big as a dime...


I vaguely remember that the '3D' chip board OGREs were going to be close to the same size as their metal miniature counterparts. If that is an accurate memory and if it still holds true, on my screen, the piture in the opening post is prety darned close to actual size.

And if that is the case, the ugly edges are going to look ugly to me.

This is an opinion not based on just this picture by the way, but is based on all the reelased pictures of both the 3D ogres and buidings that I've seen so far. It is just my opinion, but the more of them I see, the more I realize I really don't like all the edges. The chip board is just too thick proportionally to the objects and the edges to visually distracting in my opinon.


 
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Talorien
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jakecarol wrote:
I vaguely remember that the '3D' chip board OGREs were going to be close to the same size as their metal miniature counterparts. If that is an accurate memory and if it still holds true, on my screen, the piture in the opening post is prety darned close to actual size.


Guess it all depends on your screen sizing.

The actual length of the model should be about 3".
 
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Jake Rose
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Talorien wrote:
jakecarol wrote:
I vaguely remember that the '3D' chip board OGREs were going to be close to the same size as their metal miniature counterparts. If that is an accurate memory and if it still holds true, on my screen, the piture in the opening post is prety darned close to actual size.


Guess it all depends on your screen sizing.

The actual length of the model should be about 3".



On my screen the picture in the opening post I was responding to is just over 3 inches, the one you posted is just at 1 inch, so my point remains valid. The edges detract from the 'miniature' for me.
 
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Chris
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I like the 3D models, but the forced perspective of the Vulcan's right arm (looks like it is angled forward when it is actually angled back) plays havoc with my brain.
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Richard Donato
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One trick for papercraft models is to use a black Sharpie to cover up the white edges. I am going to try it on the Ogre models and see how it looks.
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Talorien
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ambridge78 wrote:
One trick for papercraft models is to use a black Sharpie to cover up the white edges. I am going to try it on the Ogre models and see how it looks.


I was wondering if e.g. a red Sharpie would work in this case.

Black's a good idea too.
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Jake Rose
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ambridge78 wrote:
One trick for papercraft models is to use a black Sharpie to cover up the white edges. I am going to try it on the Ogre models and see how it looks.


I had thought of that but:

1. It is a lot more surface area to cover than similar paper models
2. The top down view would still detract from the 'miniature' in my mind


We'll see. I think it would be a lot of work to do this well (use matching colors in appropriate places vice a single color or black) but it may look good if done right.

I know at least one of the 'extra' counter sheets we can buy includes top down flat OGRE counters. I can't remember if there are more included in the Kickstarter sets but if so, I think they will be my default counters.
 
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Zeke Taylor
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With all due respect - does anyone else have a board game in their collection that made them want to color the edges of the counters with a sharpie?

There's a reason that chipboard counters have not taken the board game world by storm. They just don't look good.
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Jeff Johnson
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American Elm wrote:
With all due respect - does anyone else have a board game in their collection that made them want to color the edges of the counters with a sharpie?

There's a reason that chipboard counters have not taken the board game world by storm. They just don't look good.


That may be.

The ones in The Stars Are Right were nice enough... and sturdy to boot.

If the 3D counters really do look tacky, I at least have a set of "classic" counters on the way.
 
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Brian Rayburn
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If I'm not mistaken, there will be flat counters for a lot of OGREs thanks to one of the sponsor sheets. I don't remember if it's a $3k (included in the box) or a $4.5k (ordered separately like the ones from BGG). I also seem to remember that all the flat counters from that sheet will be 1 hex in size. So you get the Designer's Edition, and aesthetics that please you

-Brian
 
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Zeke Taylor
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The aesthetics that please me?

PLASTIC!

Just imagine a game of Memoir '44 with chipboard tanks . . .
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Jake Rose
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American Elm wrote:
The aesthetics that please me?

PLASTIC!

Just imagine a game of Memoir '44 with chipboard tanks . . .


I've beaten that dead horse multiple times myself. It ought to be nicely tenderized by now. Interestingly enough, I still feel the urge to put the boot in again every once in a while.

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