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Star Trek: Fleet Captains» Forums » Rules

Subject: Black Hole rss

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Roland W. est. 1984
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Do I do the engine test (12) immeditly after I move on the tile or do I have to stay (because of 15 I will not move of the tile in the same turn) -> because in nearly all cases my ships will suffer 1 damage and can not move because I will not get to engine 12 even with a roll of 6
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Chris Ferejohn
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Yep. Black holes suck (literally! ha!). One of the reasons to consider scouting...
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Roland W. est. 1984
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so staying `?
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Chris Ferejohn
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Yep, you are stuck there for at least 1 turn unless you have 15 more points of movement (unlikely).
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