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Subject: Art Feedback Wanted rss

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Joe Lewis
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I've been playing with some stock images to try to get a unique look for my game. I'd love to hear feedback/critique on these characters as I've tried some new PS techniques and kind of like this look.









 
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Filip W.
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I'd use different backgrounds on the icons (behind the numbers) to help out those who are color blind. Also, the corners of the bent line topping the information display are a bit too far down; they make me feel like the image is "slipping" downwards.

Other than that, nice!
 
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Ian O'Toole
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For some reason the images aren't appearing for me.
 
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Joe Lewis
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Should be fixed now.
 
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Sam Mercer
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Heya Joe, I think they look cool, love the "plasticy" look of them (that is intended as a compliment even though the word sucks)

It might help if you dirty them up a little bit, I would try putting a heavy, gothic Vignette on the pictures - or going to deviant art, downloading some photoshop "grunge brush" and going mental on the illustrations.

These might help it look more vampirey or gothic depending on what you are after
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Michal Dziewonski
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filwi wrote:
I'd use different backgrounds on the icons (behind the numbers) to help out those who are color blind.


This can hopefully be remedied by making sure each colour stays in the same place on each and every card (and this gets pointed out clearly in the game manual).

I like how there's very little visual noise on the cards. They're really clear to read and the visuals take up most of the space. Well done!
 
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Freelance Police
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"Looks too obviously photoshopped", so to speak.

I don't particularly like the LNOE photoshops, either, but they're less garish / strong / whatever than yours.

OTOH, I'd experiment with that coloring technique where one spot / area of color is obviously there *not* to blend in with the rest.

Layout's decent, but the area where the text and numbers looks too (opposite of muted) to me. I'd like to see the numbers blend into the jewels more, not look like a stark font on top of a somewhat three-dimensional object.
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Scott
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The Sanguine Magistrix--very nice use of a feminine noun--is far and away the best of the five. The head and shoulder portraits aren't all that interesting to me and one red eyed vampire is going to blend into another really, really fast in my mind. The hard borders around the portraits are a little dull. Ragged edges or a vignette effect as suggested by Sam would add some appeal. Just as there is a space between the coloured circles and the black border I think there should be space between one circle and the one above it. A much more gentle arc at the bottom of the pictures is a good suggestion from Filip. A little baroque ornamentation on that arc might fit in with the romantic notions the vampires evoke, mayhaps a border of grotesques, perhaps even a different grotesque for each group in the set, a little subtle touch that could be appreciated by the discerning viewer. The technical and artistic skill you use to create these: well done, it's a smashing job Joe.
 
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Ian O'Toole
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Personally the heavily photoshopped look really turns me off. Just looks like a lot of cosplayers to me.

The whole gothic vampire vibe isn't my thing anyway, but I think this style would turn me off even when applied to a genre I do enjoy.

I would always much prefer illustration. It allows for much more suspensions of disbelief in my opinion, and can easily avoid the problem of looking silly.

Hope that's helpful in some way!
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Danilo
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Personally, i always prefer vampires linked to terror than sexy and gothic things. Like in comic book series American Vampire.
 
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Ianotoole wrote:
Personally the heavily photoshopped look really turns me off. Just looks like a lot of cosplayers to me.



Reminds me strongly of the early 90's when computer games were into the quicktime movies and greenscreen. Phantasmagoria and gabriel Knight sort of stuff. everything was so "clean" and placed. I think the top vamp looks like sarah jessica parker. LOL.
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Ian O'Toole
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Yep, I was so disappointed when Gabriel Knight moved to using actors. I LOVED The Sins of the Fathers, fantastic game. Great example of the fact that, even though the first game's art is stylised and bitmapped, it was far more immersive because you weren't constantly distracted by bad actors.
 
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Joe Lewis
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Ianotoole wrote:
Personally the heavily photoshopped look really turns me off. Just looks like a lot of cosplayers to me.

The whole gothic vampire vibe isn't my thing anyway, but I think this style would turn me off even when applied to a genre I do enjoy.

I would always much prefer illustration. It allows for much more suspensions of disbelief in my opinion, and can easily avoid the problem of looking silly.

Hope that's helpful in some way!


I get it. I wish I had $25,000 to pay for professional illustration for my card images, but that's not the case. So this is the route I have to go.
 
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Joe Lewis
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How's this for a vignette?

 
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Ianotoole wrote:
Yep, I was so disappointed when Gabriel Knight moved to using actors. I LOVED The Sins of the Fathers, fantastic game. Great example of the fact that, even though the first game's art is stylised and bitmapped, it was far more immersive because you weren't constantly distracted by bad actors.



I agree, I hated that wave of games. The actors were always SO bad! Altho 7th guest is still one of my favorite computer games. I loved that, for whatever reason.
 
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Ian O'Toole
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How many cards will there be in total Joe?
 
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Joe Lewis
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Ianotoole wrote:
How many cards will there be in total Joe?


280ish in the first set.

I've gone back to the drawing board with Photoshop and also added Corel Painter to some of the techniques I've been using. I think I've come up with a more "illustrated" and less "Photoshopped" look for the art. Feedback appreciated.

 
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