Well other people complained about "X Balance Value" or whatever I used to call it because it was quite a mouthful. RAM solved that and useful way to push some flavour.
That's correct, though that's not the part I'm worried about, I'm worried if people don't understand the RAM is constantly there while the card exists on the field.
An example of a misinterpretation would be people thinking that after the card is uploaded it adds points to the players RAM into this "Pool" of points and that the card itself doesn't give off any RAM because it's already been transferred to that Pool.
I see. Well, I'd suggest testing the actual mechanic to make sure it works intuitively. You can worry about how to explain the mechanic once you've proven that it functions. But my gut says that it should work just fine.