Recommend
4 
 Thumb up
 Hide
8 Posts

Memoir '44» Forums » General

Subject: Really that different from Battlelore? rss

Your Tags: Add tags
Popular Tags: [View All]
Doug Bey
United States
Brooklyn Park
Minnesota
flag msg tools
Avatar
mbmbmbmbmb
Does it make sense to own both Battlelore AND Memoir 44

I own Battlelore and all expansions (aside from 100yr War and Leaders), and really enjoy the game, but I'm just not sure if Memoir is a different enough gaming experience to add it to my collection.

If I'm in the mood for a light wargame, and have access to an extensive Battlelore collection, what would make Memoir jump off the shelf instead of BL?

Thanks!




2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Benjamin Symons
Belgium
Glabbeek
Vlaams-Brabant
flag msg tools
Avatar
mbmbmbmbmb
I own both games. I have all the expansions for Memoir, and a couple (Dragons, Call to Arms, Goblin Marauders and the 2 promo creatures) for Battlelore. I have played Memoir many more times than I've played Battlelore.
The main differences that I've experienced are:
- Unit types are less diverse
- There's no such thing as 'Bold' or being supported by adjacent units to ignore flags.
- Unit of dice rolled in combat is based on the distance to your target (like archers in Battlelore) and not on the rank of the unit.
- This makes terrain play a much larger role in Memoir, becaus it distracts combat dice, instead of having a 'roll a maximum of X dice' like in Battlelore (for example, infantry can attack a unit 2 hexes away with a maximum of 2 dice, but if the defending unit is on a forest hex, the attacker has -1 die)

Both are fun games, and Memoir has better support (new expansions in the future) than Battlelore.
14 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Phil McDonald
England
Staffordshire
UK
flag msg tools
Avatar
mbmbmbmbmb
Benjamin has it spot on.

They feel like different games. The difference is that I don't feel the need to own ALL of the Battlelore expansions (in fact I've traded some of them.

Battlelore plus Call to Arms, Hundred years war and Epic makes a good stand alone package and infinitely replayable due to CtA. The magic system and council makes it substantially different from M44 too.

M44 however, is well worth getting most of the expansions for.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Joe C Faust
United States
Hartville
Ohio
flag msg tools
badge
Avatar
mbmbmbmbmb
Battlelore combat is more like Ancients - it's all about maneuvering for position to put yourself at an a good position for the fight. Once the fighting starts, it becomes a huge melee, with some movement at the flanks to close people in.


Memoir reflects the mobility of modern warfare. You might have some pockets where units are slugging it out, but they don't last long. It's all about claiming the real estate on the other side of the board (or hanging on to it), so you have exploitation and breakouts, and the ability to surround and isolate enemy units.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kevin Riddle

Oklahoma
msg tools
mbmbmbmbmb
I recently got Battlelore, and have owned Memoir 44 for a few months now

I'm really concerned Battlelore may never see the table. When we think of a longer game, it's usually Memoir 44 ...
it's just that good
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Michael J
United States
Folsom
California
flag msg tools
Avatar
mbmbmbmbmb
The big difference to me is that in M44, terrain is much more critical. In Battlelore, terrain felt like it was just there to be pretty. In M44, terrain superiority is something you work to achieve, and think twice about before abandoning to make an attack. For this reason, I prefer M44.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Matt Jolly
United Kingdom
Bourne
Lincolnshire
flag msg tools
Avatar
mbmbmbmbmb
mjacobsca wrote:
The big difference to me is that in M44, terrain is much more critical. In Battlelore, terrain felt like it was just there to be pretty. In M44, terrain superiority is something you work to achieve, and think twice about before abandoning to make an attack. For this reason, I prefer M44.


Michael, everyone else,

I own M44, owned Battlelore and three expansions, and now have all the rest of the C&C games except Samurai Battles.

For me the big difference in M44 is that everyone can shoot. Except for a few specialist types in the expansions, every single unit in the base game has a range of 3 or more hexes. This means that terrain is more important as it effects fire as well as movement.

As for comparison between the two, I gave my Battlelore away to someone who might actually play it. M44 is a keeper. If a want an archaic game I'll play C&C:A, and I have to say that Battles of Westeros scratches my Mediaevel/low-fantasy itch more than Battlelore ever did. But these things are a matter of taste I suspect, and you may be different.

Why do I like M44? Well,
1. it is a light wargame in a genre occupied by a lot of chrome and detailed games I will never get to play;
2. the Russia/Pacific/Mediterranean expansions genuinely add to the experience and the nations play differently enough without having to have lots of hard to remember different rules;
3. I actually quite like the "army men" aesthetic, without having to glue figures into bases, and having different colours for the sides;
4. The deceptive simplicity means that not only do I usually want to play again, but I usually have time to;
5. The only really not-very-good expansions are the air pack and the bag, both of which I own nonetheless, so the opportunities to expand are endless;
6. The opportunities to expand are endless from your own resources. Owning the base set and Eastern Front gives you the pieces to come up with Korean War scenarios easily for example.

Why not Battlelore for me?
1. Too fiddly to achieve design effect;
2. Found the choices of "fantasy" armies a bit too arbitrary - if goblins and dwarves are not your thing, you have to wait a long time to get some others;
3. All the figures I had seemed the same colour can make it difficult to separate sides in the heat of battle, added to which the number of spear armed units means that bendy plastic is not a great sculpt medium;
4. I thought the "Lore" mechanism felt pasted on, and added complexity without adding richness;
5. I am afraid that some of the expansions just felt a bit "more of the same-y" and didn't seem distinctive;
6. I never felt tempted to design my own scenarios, either within the Battlelore milieu or from Tolkien, Martin, Moorcock, Howard or other writers. Just didn't spark for me.


But then I would say that, I like the M44 more... best advice to the OP from me? Try them both and see what you think!

Cheers,

Matt
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Benjamin Symons
Belgium
Glabbeek
Vlaams-Brabant
flag msg tools
Avatar
mbmbmbmbmb
matt.jolly wrote:
best advice to the OP from me? Try them both and see what you think!


And in fact, this is something you could quite easily achieve, since the rules for both Battlelore and Memoir '44 can be found at their publishers' website and both games have a module in Vassal.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.