CAUGHT IN A TRAP
Any number of persons may play. If five play. Ten sets only are used. If seven, the dealer has one card short.
The cards (which are termed the “Victim” “Trap” “Caught” “Escaped”) are dealt round face downwards, and a game may be won by a player or side.
All cards are played face upwards, and laid on the table, but when a set (either of three or four) is made up, it is turned face downwards.
A player having more than one card of a set, may only use one at a time, in his turn. Only the player of a “Victim” may play the “Escaped” (Except in Rule 5), and he is allowed only one chance to claim a set with it (Rule 4). If he claim a wrong set, he cannot try with the same card again.
RULES FOR PLAYING THE GAME
RULE 1. A player leads off with a “Victim”
RULE 2. If the next has a “Trap” he takes the “Victim”, if not, the turn passes on. (In every round after a “Trap” or “Caught” has been played, all players draw a card from their left-hand neighbour, beginning with the dealer)
RULE 3. A “Trap” having been found, the next player lays down the “Caught” and takes the set.
RULE 4. But, if the player of the “Victim” has the “Escaped”, or drawn it from a neighbour, he may retake the set at any time during the game, ONLY so long as it remains uncovered by any subsequent set or card (Rule 5) won by the same player. The winner of a set starts a new round, and the game is continued until only “Escaped” cards remain, which are played as follows: -
RULE 5. The next player having an “Escaped” asks “How did it escape?” ALL in turn guess thus:- “Because Paddy tumbled into the trough” or any reply which clearly denotes the card thought of. If no one guesses correctly in the first round, it is kept by the holder (without showing it) and, if he has the set to which it belongs, he may add it, thereby increasing his score.
When all cards hve been played, the player or side having the highest score, counting as follows, is the winner:-
A set of four counts 6
A set of three counts 4
A single card counts 1