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Tooth & Nail: Factions» Forums » Rules

Subject: 4 player game rss

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Greg
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Lowell
Indiana
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In the 4 player game, do you revert to the original limitations for number of troops in the War Zone and Command Zone 6 WZ and 3 CZ troops or do you use the numbers from the Alliance rules with 8 WZ and 4 CZ troops? I wasn't sure, but I'm guessing it does go back to the standard 6/3 limit, as 3 combined factions for 4-player minus 20 cards is only 70 cards to split between 2 teammates (35 each), whereas for Alliance there are 2 factions minus 10 cards for 50 cards for each player and making more sense for more playable troops.
 
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j clowdus
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Atlanta
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Yes, it uses the Standard troop limits of 6 War Zone and 3 Command Zone. Sorry if that wasn't clear.
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Greg
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Lowell
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Thanks for the quick reply John.

It might be just a matter of reading the PDF version and not being able to flip back and forth through the pages of the physical rulebook. I believe it followed the Alliance section where you combine factions, so that might have threw me, and I don't recall if it said something to the effect of "for 4-player game, use Standard 2-player rules with these exceptions..." But after seeing the different number of cards as broken down and after removing necessary number of cards, it makes sense to have more cards in the 2 zones allowed with the alliance game, whereas there are like only 5 extra cards each for the 4-player game and not warranting more allowed in the zones.

Can't wait to get it
 
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