Recommend
1 
 Thumb up
 Hide
2 Posts

WarCraft: The Board Game» Forums » Variants

Subject: The "Stone Age" Method of Resource Depletion rss

Your Tags: Add tags
Popular Tags: [View All]
Simon Woodward
New Zealand
Hamilton
flag msg tools
a.k.a. The Shire
badge
Waggle, waggle
Avatar
mbmbmbmbmb
Instead of rolling that stupid resource die multiple times, try this approach, similar to how food is collected in Stone Age:

1. For each goldmine/forest hex, roll 1d6 for each worker.
2. Add the dice and divide by 2, rounding down. This is your gold/wood harvest.
3. For each "6" rolled, add a resource depletion marker to the hex (up to a maximum of 2).

Statistically, this gives almost the same results as the original game. It uses 3 normal d6 per player instead of having to share the special die that comes with the game, so players can roll simultaneously. It avoids the fiddliness of the resource methods in the expansion too.


4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Toco
Belgium
Oost-Vlaanderen
Vlaanderen
flag msg tools
designer
badge
www.tocoking.be/hotspot
Avatar
mbmbmbmbmb
But I like "fiddliness"

Anyway, nice houserule.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.