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Subject: Planet Art for StarSpeed 17 rss

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Indigo Kelleigh
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Here's a few Planets I've been working on this week for my latest WIP: StarSpeed 17: Rocket Racers of Galaxy 5000:




I've got 18 of these to do, plus a whole lot of other graphics. I'll be posting most (maybe all) of them over on the game page, and I'll put them here when I remember to!

Now to figure out how to do a prismatic starburst filter in Photoshop...
 
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Nick Hayes
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They look very good! I hope you get to print them large enough to see all of the little details.
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Anais A
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I like all of them except the spiral galaxy. There is really good detail in the planets. Why not add some of that to the galaxy? It is typically such a great image, to do it justice I think it needs some stars and less blurry arms. Something more speckled like this:

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Indigo Kelleigh
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Yeah, after the latest couple of planets, I realized that I was really cheating on the first few, especially the black hole. I have gone back and added more detail to it already, and will post the update with the next couple planets when I finish them.
 
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Indigo Kelleigh
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Here's a few more planets for StarSpeed 17, including an update to the Black Hole!








I think for the last five I'm going to work on more planets that actually LOOK like they could be planets. I've got one snow/ice world to do, and one space station/star base, but the rest I'm not sure about.

At any rate, enjoy!
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Eric Terry
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I love your style!
 
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Eric Etkin
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Good use of shape/color in what could potentially have been a drab-looking environment.
 
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Indigo Kelleigh
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Thanks! I'm trying to keep the design light and lively, and not letting the design be limited by things like, you know, ACTUAL SCIENCE.
 
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Eric Terry
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Indy1725 wrote:
Thanks! I'm trying to keep the design light and lively, and not letting the design be limited by things like, you know, ACTUAL SCIENCE.


I recently read The Physics of Star Trek, and was surprised to find that more than a few scientific endeavors & discoveries stemmed from science fiction lore. So hey, you might be the cutting edge!
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Eric Etkin
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gameyy wrote:
Indy1725 wrote:
Thanks! I'm trying to keep the design light and lively, and not letting the design be limited by things like, you know, ACTUAL SCIENCE.


I recently read The Physics of Star Trek, and was surprised to find that more than a few scientific endeavors & discoveries stemmed from science fiction lore. So hey, you might be the cutting edge!


I'd hazard a guess to say that post-WW2, 75% of our "cutting edge" scientific discoveries were either directly related to inspirational science fiction, or at the very least those involved were drawn to their respective careers due to sci-fi. Our increasing technological progress as a society almost certainly relates to this.

There's a LOT of devices and ideas out there which owe direct lineage to kids growing up on a steady diet of Star Trek, Buck Rogers, Star Wars, or 2001.

For example, there's likely little functional advantage for a robot to have precise human form, yet the push to create an AI, bipedal device continues... almost entirely because people grew up expecting that technology.

I guess what I'm saying is that you owe your stash of gizmos and the continuing sputters of the space program to fiction writers. These guys really don't get the credit outside of the geek community that they deserve.
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Tom Inglis
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As someone doing realistic planet art for a game at the moment, I really love the cartoony style you've gone for. Absolutely awesome.
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