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D-Day Dice» Forums » Variants

Subject: all 5 beaches? rss

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James Jenkins
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Chiang Mai
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I haven't play a game yet, but I'm curious.

Sword, Juno, Gold, Omaha, Utah

Other than needing another set of Allied player dice and cards, and duplicates for Sword and Gold, is there anything play-balance wise that would prevent 5 players from playing a single map each? Similar to the scenario in the book with 2 beaches?

I.e because of trading, does the game "Break" with 5 players?

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Michael Wheal
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Kosse
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Nothing seems to limit it, after the additions you suggest.

You could limit trading between USA 1 and 2 and

UK 1 UK 2 and Canada..


 
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Richard Pardoe
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CruiserSailor wrote:
is there anything play-balance wise that would prevent 5 players from playing a single map each? Similar to the scenario in the book with 2 beaches?

While each player has their own set of regular specialists, the unique specialists are a common pool for ALL the players.

A multi-player game is usually played with players sharing the same beach and the same pool of uniques.

Spreading this out over 2, 3, 4, or 5 beaches might just make it that much more difficult as pool of specialists becomes limited to the beach where it was purchased (and unavailable) elsewhere.
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James Jenkins
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I'm wondering, and going to have to test this out. I'd like to run a mass player event at a local game convention in Pittsburgh in November.

I have just glanced at it, but there's a scenario with 2 baords, I think.

Something along those lines. And I saw a thread here where two guys linked up two boards side by side, each with their own beach.

Maybe just a custom giant map of the whole coastline, using elements from the boards that exist now, or with an overlap.

I'll look at the rules in detail, otherwise I'm guessing here. I was just curious if others had an idea like this. similar to Memoir '44's Overlord rules set.

 
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