Chris Wood
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Darien
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It doesn't say so in the book, but I would assume you would to maintain consistancy.
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George
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You can take my game… when you pry my cold, dead fingers off the board!
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Re: Since the ghost captain is a ghost, do you fight him with spirit as well?
In the book?! Do you have it? Were they selling it at GenCon? TELL US MORE!!!!!! surprisewowsurprise
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J Herbert

Goose Creek
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Re: Since the ghost captain is a ghost, do you fight him with spirit as well?
Dish Man Dish !!!!!!!!!!!!!!!!!!!!!!!!!!!!
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J Herbert

Goose Creek
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Re: Since the ghost captain is a ghost, do you fight him with spirit as well?
Egads ! What a cliffhanger .................
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Scott
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Re: Since the ghost captain is a ghost, do you fight him with spirit as well?
What else is in the book?!?
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Ken H.
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Amherst
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Re: Since the ghost captain is a ghost, do you fight him with spirit as well?
Midnight Rider wrote:
What else is in the book?!?


...and the box!
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Chris Wood
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Re: Since the ghost captain is a ghost, do you fight him with spirit as well?
Oh sorry I found the answer in the book devil
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Chris Wood
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Re: Since the ghost captain is a ghost, do you fight him with spirit as well?
Yes there were selling them at gencon

4 villians:
A horde of Ghosts called the Sunken Seven
The Siren
Ghost Ship
And the Dreamweaver (think Freddy Kruger)

Some other cool things:
-new map that would go to the right of other maps with three new areas where they have their own decks: abandoned ship, smugglers cove, and the lighthouse
-3 new elders who start with 2 secrets
-more cards for the base game
-the kraken, which pops up once in a while
-keys, that you go to a random location to use
- a secret passage to the abandoned keep
4 new characters
Tons of other stuff
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J Herbert

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Is the Dream Weaver on the front of the box , if not is he a Indian ? On the back of the box is that a sleepless token up there in the right ? An effect from the Dreamweaver perhaps ? Downgrades your abilities ?

Harpies a Siren minion ? Does the Siren have all female minions ? Is she less effective against female heroes ?

I assume the Ghost Ship can go anywhere. What about the Lost Ship, coast only ?

Sunken Seven, 7 small showdowns ? As they are defeated the remainder get more powerful ? They form together " voltron-style" for the showdown ?
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Chris Wood
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The dreamweaver is not on the box cover; it actually has the worst villian art I have seen yet. She looks like a young lady with a bad black simple halloween costume and a red blindfold over her eyes. If the hair was wet a scraggly and falling over her face, and if she looked more haggard and old, it would have looked MUCH more scary, especially with the blindfold.

Harpies are a siren minion. Haven't played her but she looks tough! Good art too.

The ghostship and lost ship are limited to an area called the icy waters. The marker for both ships are on the same marker. One on front, one on the back.

The sunken seven are the minions seperately, and together they are a group for the showdown. When you defeat them in minion form (they all start the game in random locations), you get their bones, which can be used as a bonus for the showdown. The good thing about the seven is that they force you to use all four skills, not just combat.
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Chris Wood
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The ghost ship has a main minion, the ghost captain, which will appear on the board and attack you.
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MoonSylver
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Columbus
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You can't see it, but I'm doing a happy dance right now. The money cannot fly out of my wallet for this quick enough.
---MS
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J Herbert

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So the ghost ship doesn't need a lair card , it's always there ? You couldn't random pick it as a villain if you used just the main board ?Could the Dream Weaver be meant to be unassuming like here's this little blind woman, what threat could she be ? Do you have to fight the Sunken Seven as minions and get their bones to do the Showdown ?
 
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William Gaskill
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Bridgeton
New Jersey
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M00NSYLVER wrote:
You can't see it, but I'm doing a happy dance right now. The money cannot fly out of my wallet for this quick enough.
---MS


My plastic is also burning,but I have to wait till CSI gets
my preorder in stock,probably a month or so.

OD
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Ivan Erickson
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Mesa
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Re: Since the ghost captain is a ghost, do you fight him with spirit as well? *spoilers*

Myoman wrote:
It doesn't say so in the book, but I would assume you would to maintain consistancy.


Answer: NO

The Ghost Ship
Villian, Ghost, Construct
Combat *
Wounds 12

Fog Shrouded Waters: Any time a Hero would fight the ship outside a showdown they fight the Ghost Captain. During a showdown the Ghost Ship has combat equal to the Ghost Captians Fight Dice (see "Where's my Gold?!" ability)

Cursed Gold: Lair Cost is always 3, each lair card leads to a piece of gold. Pay the cost of the layer card to collect a cursed gold marker. each marker gives +1 Fight dice against the Ghost Ship.

Lost at Sea: Hero needs at least 1 cursed gold to start a showdown. A showdown may only be started in the Icy Waters space. The cost is the cost to buy a layer card on the showdown track.

Ship of the Dead: Any time the lost ship would appear trigger a barrage event on the minion chart. Any time a murder card is played, place the ghost captain in that location and ghost pirates in 2 additional random locations.
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J Herbert

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Do you use all the town elders from both maps at the same time ?
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Ivan Erickson
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Mesa
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jherbert29 wrote:
Do you use all the town elders from both maps at the same time ?


Yes. Normal Elders have 1 secret, the new ones start with 2.

Also if a card says pick the elder with highest, lowest stat, roll off ties if there are 2 with the same stat. If it says elder with stat = X, then all with stat of X are picked.
 
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