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Subject: Ridiculously difficult trivia question (Pilot) rss

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This is a pilot for a possible continuing series of impossibly trivial trivia questions regarding wargaming and its history. (It's sorta like "Cash Cab"!) Modest prize to be awarded to the first to answer correctly (if I have any Geek Gold.)

So, would you like to play?

Question One: What was the name of the non-existent SPI game that appeared in the company's "Feedback" section to help validate subscribers' responses?
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Hmmm... a fuzzy guess... Zepplin?
 
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It was a supply and logistics game with an insanely high complexity level. Take that hint and find the name of the feedback item... I can't remember it! shake
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I just looked through the feedback questions for several issues. In each issue, several questions are simply "No question", which is apparently how they validated responses.

The Feedback for Issue 83 (issue game: The Kaiser's Battle) does ask readers to rate a Simulations Canada game called Reketny Kreyser, which doesn't seem to exist (it isn't listed here, and Google didn't turn up anything either). It's question #66.
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zuludawn wrote:
I just looked through the feedback questions for several issues. In each issue, several questions are simply "No question", which is apparently how they validated responses.

The Feedback for Issue 83 (issue game: The Kaiser's Battle) does ask readers to rate a Simulations Canada game called Reketny Kreyser, which doesn't seem to exist (it isn't listed here, and Google didn't turn up anything either). It's question #66.


Paging Mr. Newberg
 
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zuludawn wrote:
I just looked through the feedback questions for several issues. In each issue, several questions are simply "No question", which is apparently how they validated responses.

The Feedback for Issue 83 (issue game: The Kaiser's Battle) does ask readers to rate a Simulations Canada game called Reketny Kreyser, which doesn't seem to exist (it isn't listed here, and Google didn't turn up anything either). It's question #66.


No cigar! http://boardgamegeek.com/boardgame/33998/raketny-kreyser
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Logistics One.
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ltmurnau wrote:
Logistics One.
Perhaps you're thinking of "Strategy I," a game I have never seen played. Still, it exists.
 
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Scrogdog wrote:
Hmmm... a fuzzy guess... Zepplin?
Was that a trial balloon?
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No; I own and have played Strategy I. Logistics I was to have been the flip side of this design: instead of abstracted supply and production rules, players would concentrate on supply and production chains, delivering material to the front to be ground up or wrecked in an abstract combat process.

This feedback proposal was a joke, but apparently enough people voted for it that they had to admit it was a joke. Dunnigan made refence to this in an early edition of his Complete Wargames handbook, and I distinctly remember reading the proposal, though I do not have either reference to hand right now.

Though perhaps this is an answer to a question you are not asking.
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Actually I see now that Zepplin was actually published years later; announced in #23 published in 159.

Also, Strategy II was announced but never came, but I don't think that's it either. That one died without a lot of fanfare.
 
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ltmurnau wrote:
No; I own and have played Strategy I. Logistics I was to have been the flip side of this design: instead of abstracted supply and production rules, players would concentrate on supply and production chains, delivering material to the front to be ground up or wrecked in an abstract combat process.

This feedback proposal was a joke, but apparently enough people voted for it that they had to admit it was a joke. Dunnigan made refence to this in an early edition of his Complete Wargames handbook, and I distinctly remember reading the proposal, though I do not have either reference to hand right now.

Though perhaps this is an answer to a question you are not asking.

Didn't this have something to do with the subsequent proposal for The Campaign for North Africa? Brain cells are fuzzy, but I seem to remember a link...
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I'm not sure; if The Campaign for North Africa was also a joke, then it was an expensive and labour-intensive one.
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Kluvon wrote:
This is a pilot for a possible continuing series of impossibly trivial trivia questions regarding wargaming and its history. (It's sorta like "Cash Cab"!) Modest prize to be awarded to the first to answer correctly (if I have any Geek Gold.)

So, would you like to play?

Question One: What was the name of the non-existent SPI game that appeared in the company's "Feedback" section to help validate subscribers' responses?


I haven't looked at the rest of the thread but I believe your referring to: Production Module 1
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Dammit that was the one I was writing about, I had the name wrong... War Production Module I, that was it. Thanks!

Brian
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Nato, Nukes and Nazis?
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billyboy wrote:
Kluvon wrote:
This is a pilot for a possible continuing series of impossibly trivial trivia questions regarding wargaming and its history. (It's sorta like "Cash Cab"!) Modest prize to be awarded to the first to answer correctly (if I have any Geek Gold.)

So, would you like to play?

Question One: What was the name of the non-existent SPI game that appeared in the company's "Feedback" section to help validate subscribers' responses?


I haven't looked at the rest of the thread but I believe your referring to: Production Module 1


"War Production Module I," as I remember it, IS legendary, but I don't believe it was ever said to be a completed and published game.

* * * *

I wonder if I should give a clue to this admittedly difficult and trivial question. Yes?
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Kluvon wrote:
billyboy wrote:
Kluvon wrote:
This is a pilot for a possible continuing series of impossibly trivial trivia questions regarding wargaming and its history. (It's sorta like "Cash Cab"!) Modest prize to be awarded to the first to answer correctly (if I have any Geek Gold.)

So, would you like to play?

Question One: What was the name of the non-existent SPI game that appeared in the company's "Feedback" section to help validate subscribers' responses?


I haven't looked at the rest of the thread but I believe your referring to: Production Module 1


"War Production Module I," as I remember it, IS legendary, but I don't believe it was ever said to be a completed and published game.

* * * *

I wonder if I should give a clue to this admittedly difficult and trivial question. Yes?


Correct! Production Module I or WPM 1 was an inside (to S&T subscribers) joke.
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ltmurnau wrote:
I'm not sure; if The Campaign for North Africa was also a joke, then it was an expensive and labour-intensive one.

I imagine it paid for itself. I have this dim recollection that the proposal arose from discussion about the fake production game, but it could be just my meds talking. CNA was logistics anyway, not production. Somebody should ask Berg.
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kgm3219 wrote:
Nato, Nukes and Nazis?
Kristian, you should be a game designer.
 
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Sphere wrote:
ltmurnau wrote:
I'm not sure; if The Campaign for North Africa was also a joke, then it was an expensive and labour-intensive one.

I imagine it paid for itself. I have this dim recollection that the proposal arose from discussion about the fake production game, but it could be just my meds talking. CNA was logistics anyway, not production. Somebody should ask Berg.
Deduct two points from my score. (I thought Dunnigan was CNA's designer!)
 
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Well, I guess it's time for a clue, since we're thrashing around in the water so...
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Are we talking about SPI game ratings or feedback on proposed SPI games?
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pete belli wrote:
Are we talking about SPI game ratings or feedback on proposed SPI games?
Game ratings.
 
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ltmurnau wrote:
Well, I guess it's time for a clue, since we're thrashing around in the water so...


First clue: The (imaginary) game presumably covered a "forgotten army."
 
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