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Subject: World in Flames Statistics Anyone? rss

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Joseph Moore
Canada
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I really don't know why I do it but I have kept statistics on the outcomes of naval and air battles for every WIF game that I have played since Ships in Flames came out. It's time consuming but I note the following:

Planes shot down (and by what opponent)
Planes completing ground support missions
Ground strike hits/misses
Strategic bombing hits/misses (and any damage inflicted by hits)

I note the specific types and models of the A/C e.g. Me 109g

And I keep a record of all naval battles noting the outcomes. When a ship is damaged or sunk in surface combat , I randomly select a ship from the attacking fleet and award the damage inflicted to that vessel.For air/naval combat it is similar as I randomly select an attacking a/c to receive the credit for whatever damage is done.

It verges on the obssessive but to me a game isn't complete without this record. I suppose it's a subconscious way of trying to find some meaning in the meaningless hours I have spent in this damned hobby over the years . I have tried it with other games but only Europa comes close to providing the stats potential that WiF does.
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Wendell
United States
Yellow Springs
Ohio
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Si non potes reperire Berolini in tabula, ludens essetis non WIF.
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Hey, get your stinking cursor off my face! I got nukes, you know.
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I haven't been systematic but years ago I kept track of my combat dice rolls (because I was rolling crap) and figured out my average unmodified roll was something like 8.1 - using 2d10!

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