I have now taught this game to two different groups of people, and it seems like it's taking way too long to do so. On each occasion it has taken at least an hour to explain everything so that everyone gets it. I'd really like to cut this down because the long learning time has affected enjoyment of the game for some people - by the time we actually get around to playing, they're already pretty mentally fried.
I can't remember where, but I recall someone saying in another thread that it should only take ~20 minutes to explain the game. What have others found - are you usually able to explain this game pretty quickly, or does it take awhile? If anyone is able to explain it quickly, how do you go about doing so?
1 hour is much too long. 20 to 25 minutes should be the target.
At the beginning, just explain the context and that the goal is to have the most victory points.
Randomly put meeple in the building for the explanation and then start to explain the game by following the phases of a turn (indicate the number of turns that will be played).
For the actions phase, explain that ALL the actions (except pass) are done with a group of 1 to 3 dice of the same colour and then give an example for each of the actions.
You can take your own dice or buy dices (explain the price) or use influence with your own dice.
Don't explain all the activity cards (just one for the example) neither the event cards, explain them when they arrive during the game.
It's important to indicate that there are no bad actions so it's better to play "quickly" the first time to learn the game than to try to optimize your game.
End the explanation by presenting the roles and the facts that all players score all the roles.
After that, you explain the initial placement of the meeples.
I hope that can help !!!!